Thread: In-Game Instance Builder

Page 3 of 4 FirstFirst 1234 LastLast
Results 21 to 30 of 36
  1. #21  
    Registered Member dbcrazy_yo's Avatar
    Join Date
    Oct 2014
    Posts
    12
    Thanks given
    1
    Thanks received
    4
    Rep Power
    11
    This is amazing, well done. I could really use one of these ��
    Reply With Quote  
     

  2. #22  
    Finland

    Zoltus's Avatar
    Join Date
    Dec 2015
    Age
    21
    Posts
    969
    Thanks given
    670
    Thanks received
    515
    Discord
    View profile
    Rep Power
    4036
    Thats sick good job!


    Spoiler for God:
    Reply With Quote  
     

  3. #23  
    touched like seafood
    Women's Avatar
    Join Date
    Mar 2010
    Posts
    1,830
    Thanks given
    651
    Thanks received
    1,002
    Discord
    View profile
    Rep Power
    3071
    Minimap needs a bit of work, but this is still fantastic. Great job.
    Reply With Quote  
     

  4. #24  
    Registered Member
    Stugger's Avatar
    Join Date
    Apr 2016
    Posts
    177
    Thanks given
    97
    Thanks received
    217
    Rep Power
    241
    I have since been working on this newer style builder for some time now during my free time when I have the chance (not often) but it's shaping up together nicely. I actually wanted to do it this way originally but was unable to figure out how. There's still a lot to do and a lot to figure out, but I think building in itself is in a state worth showing. I'm not sure yet if this will incorporate any kind of map editing (water, ground textures, etc), probably not though, that's kinda pushing it. I'm tired of writing map editors. I am however considering how I might extend it onto a second plane for more room and more complex structures with stairs or whatever.

    As much as I really loved the feel and look of the interface-style builder, it's really not all that practical and scalability is pretty much non-existent. I spent countless hours on it though, so scrapping that is a tear-jerker.



    Quote Originally Posted by Women View Post
    Minimap needs a bit of work, but this is still fantastic. Great job.
    Agreed! before-hand, I had no idea how to do anything about that, however it is now something I will do when the important stuff is complete
    Reply With Quote  
     

  5. Thankful user:


  6. #25  
    touched like seafood
    Tyluur's Avatar
    Join Date
    Jun 2010
    Age
    23
    Posts
    4,838
    Thanks given
    1,676
    Thanks received
    1,567
    Discord
    View profile
    Rep Power
    1388
    Quote Originally Posted by Stugger View Post
    I have since been working on this newer style builder for some time now during my free time when I have the chance (not often) but it's shaping up together nicely. I actually wanted to do it this way originally but was unable to figure out how. There's still a lot to do and a lot to figure out, but I think building in itself is in a state worth showing. I'm not sure yet if this will incorporate any kind of map editing (water, ground textures, etc), probably not though, that's kinda pushing it. I'm tired of writing map editors. I am however considering how I might extend it onto a second plane for more room and more complex structures with stairs or whatever.

    As much as I really loved the feel and look of the interface-style builder, it's really not all that practical and scalability is pretty much non-existent. I spent countless hours on it though, so scrapping that is a tear-jerker.





    Agreed! before-hand, I had no idea how to do anything about that, however it is now something I will do when the important stuff is complete
    This is looking HOT HOT HOT HOT HOT. Good work dude keep that l33t code coming.
    [Only registered and activated users can see links. ] | [Only registered and activated users can see links. ] | [Only registered and activated users can see links. ] (official dog of rune-server)
    Quote Originally Posted by blakeman8192 View Post
    Keep trying. Quitting is the only true failure.
    Reply With Quote  
     

  7. #26  
    Registered Member
    Stugger's Avatar
    Join Date
    Apr 2016
    Posts
    177
    Thanks given
    97
    Thanks received
    217
    Rep Power
    241
    Quote Originally Posted by Tyluur View Post
    This is looking HOT HOT HOT HOT HOT. Good work dude keep that l33t code coming.
    Thanks I have yet to see just how l33t it is in a multiplayer environment though aha.

    -------------------------------

    Pretty much done with the builder itself. However of course to make it a 'real' content I'd need to populate more objects, make an interface for object and resource management and some methods for gathering resources as well as determining pricing for spawn and unlocks that reflect the rarity and use of the object. For me, that is the hardest part of content creation ahah so this may never even see a multiplayer environment anyway

    Reply With Quote  
     

  8. Thankful user:


  9. #27  
    touched like seafood
    Tyluur's Avatar
    Join Date
    Jun 2010
    Age
    23
    Posts
    4,838
    Thanks given
    1,676
    Thanks received
    1,567
    Discord
    View profile
    Rep Power
    1388
    Quote Originally Posted by Stugger View Post
    Thanks I have yet to see just how l33t it is in a multiplayer environment though aha.

    -------------------------------

    Pretty much done with the builder itself. However of course to make it a 'real' content I'd need to populate more objects, make an interface for object and resource management and some methods for gathering resources as well as determining pricing for spawn and unlocks that reflect the rarity and use of the object. For me, that is the hardest part of content creation ahah so this may never even see a multiplayer environment anyway

    This is motivational broski
    [Only registered and activated users can see links. ] | [Only registered and activated users can see links. ] | [Only registered and activated users can see links. ] (official dog of rune-server)
    Quote Originally Posted by blakeman8192 View Post
    Keep trying. Quitting is the only true failure.
    Reply With Quote  
     

  10. #28  
    Registered Member
    Stugger's Avatar
    Join Date
    Apr 2016
    Posts
    177
    Thanks given
    97
    Thanks received
    217
    Rep Power
    241
    Quote Originally Posted by Tyluur View Post
    This is motivational broski
    Feel free to run with the idea my server is already dead haha
    Reply With Quote  
     

  11. #29  
    touched like seafood
    Tyluur's Avatar
    Join Date
    Jun 2010
    Age
    23
    Posts
    4,838
    Thanks given
    1,676
    Thanks received
    1,567
    Discord
    View profile
    Rep Power
    1388
    Quote Originally Posted by Stugger View Post
    Feel free to run with the idea my server is already dead haha
    Going open source boosted the morale for me ngl.
    [Only registered and activated users can see links. ] | [Only registered and activated users can see links. ] | [Only registered and activated users can see links. ] (official dog of rune-server)
    Quote Originally Posted by blakeman8192 View Post
    Keep trying. Quitting is the only true failure.
    Reply With Quote  
     

  12. #30  
    Registered Member
    Join Date
    Nov 2019
    Posts
    21
    Thanks given
    4
    Thanks received
    0
    Rep Power
    11
    That's really nice!
    Reply With Quote  
     

Page 3 of 4 FirstFirst 1234 LastLast

Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Similar Threads

  1. In-Game highscores on a scoreboard object
    By Dune in forum Tutorials
    Replies: 212
    Last Post: 08-10-2008, 04:52 PM
  2. Replies: 262
    Last Post: 07-29-2008, 10:20 PM
  3. In game server time clock.
    By tj007razor in forum Tutorials
    Replies: 55
    Last Post: 06-06-2008, 09:52 PM
  4. Replies: 4
    Last Post: 03-21-2008, 07:46 AM
  5. Automated Object Coding While IN-GAME!
    By JoeHill in forum Tutorials
    Replies: 13
    Last Post: 03-07-2008, 10:21 PM
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •