Pretty expencive whip with quite bad hits.
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Hey guys!
Yeah so I decided to continue working on OSRS items in a 718/742 server - since my post yesterday:
http://www.rune-server.org/runescape...ded-718-a.html
So yeah, I added the Abyssal tentacle!
Features:
- Poisons target (Starting at 40 poison damage, diminishing from there unless reapplied)
- Special attack that roots the target for 5 secs. and increases the chance of poisoning the target for 50% on the spec hit
- Kraken tentacle combining with the Abyssal whip to create an Abyssal tentacle with 10.000 charges (Consumed on hits)
- When out of charges, destroys the Tentacle whip and adds Kraken tentacle to your inventory (Adds it to the ground if your inventory is full)
- Right-click Check option (Check amount of hits left before it dissolves)
- Right click Dissolve option (Dissolves the Abyssal tentacle, and adds Kraken tentacle to your inventory, but destroys the whip used to make it)
- Warning interface for when creating the Abyssal tentacle, and interface for when trying to Dissolve it
Here it is: (Potato quality: 100%)
Oh, and picture of the poison effect it applies:
Note: If you have any questions to how I did this, ask below (so it potentially helps others too)
- Reattach
Pretty expencive whip with quite bad hits.
Haha, yeah definitely, I'll be adding shit like SotD, already added trident of the swamp, but didn't post it.
I'll probably try to add all of it actually
You might be right about that :O
I only just noticed it has the exact same look as my venom even though I used the HitLook.DESEASE for venom, I'll look into it once I get home, thanks for pointing that out btw!
Yeah I noticed that too, I now returned the setTentacleCharges in my onHit method to 10.000 charges instead of 5 which I used for testing, however i set the attack speed interval to 0,1 to test it quickly and used it on a player with "::god" lol, to get it to escalate faster, but it still Dissolved when after 10.001 charges, still no idea what causes it, but I don't count it as a big deal
Don't get me wrong cool idea and all, but literally if its on 718 why not use a Vine whip? and add the charges amount to it if you wanted that still?
And returning the vine to inv + changed spec possibly
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