Thread: Dynamic entity shadows

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  1. #1 Dynamic entity shadows 
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    Leanbow's Avatar
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    NXT beat me to it but I finally got em working on my current project

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  2. #2  
    Winner of SOTM!

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    Nice shadows
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  3. #3  
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    Oh wow, they look amazing. Good job dude

    Darkness cannot drive out darkness; only light can do that. Hate cannot drive out hate; only love can do that.
    Martin Luther King, Jr.

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  4. #4  
    Extreme Donator Market Banned Market Banned



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    Nice work bro, 2nd place is good still
    RIP
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  5. #5  
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    beautiful
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  6. #6  
    I need some more coffee

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    It looks like the shadow is always drawn at 45 degrees, does light effect the angle of the shadow at all? None the less, it looks really good. Where did you start learning about this?
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  7. #7  
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    Leanbow's Avatar
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    Quote Originally Posted by Jason View Post
    It looks like the shadow is always drawn at 45 degrees, does light effect the angle of the shadow at all? None the less, it looks really good. Where did you start learning about this?
    Shadow angle is based of light x/y/z, which is -50, -60, -50 in Runescape.
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  9. #8  
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    Quote Originally Posted by Jason View Post
    It looks like the shadow is always drawn at 45 degrees, does light effect the angle of the shadow at all? None the less, it looks really good. Where did you start learning about this?
    Get a proper refactored client which already has it and read how it's done there and just work around it. If there are certain aspects of code you don't understand stackoverflow will be your best friend.

    @OP, great job man, can I ask what happens when you stand near a wall/river? Does it show the shadow on the wall/river or does it just dissapear?
    ~No honour among thieves.



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  10. #9  
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    Good work man.
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  11. #10  
    Registered Member Seth's Avatar
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    Looks great mate, nice job
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