Thread: My server area tool.

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  1. #1 My server area tool. 
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    Features:
    Multiway zone and music editor for both Chunk (8x8 tiles) and Area (64x64) in all 0-3 height levels.
    Data:
    NPC Spawns from cache!
    Music list loading from cache
    Trackset showing

    Show/hide missing areas
    Overview of all maps.
    Grid on/off
    Show/hide missing areas

    Atleast 464-592 map loading from the cache
    Showing missing map decryption keys.
    Zooming in and out.
    Selecting between Area/Chunk edit mode and viewer mode.

    Based on the original jagex map viewer. takes around 333mb of ram, which isn't bad for me.

    NPC Spawns & NPC Definitions:


    Multiple music tracks on area, listing the tracks:





    Grid:


    Memory usage:


    Latest osrs map:
    I'm back.
    ScapeEmulator #592 Convert [Only registered and activated users can see links. ]/[Only registered and activated users can see links. ]
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  3. #2  
    anInt69

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    O.o Looks really good; loving the xtea checker too.
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  5. #3  
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    Looks real smooth, read your pm.
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  7. #4  
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    Nice, definitely show-off worthy.
    I'm working on: [Only registered and activated users can see links. ]
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  8. #5  
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    Sexy, nice job man
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  10. #6  


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    Good job on this
    Hopefully you make more progress on this tool
    All the best,
    Wiki




    coming soon
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  12. #7  
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    Quote Originally Posted by RS Wiki View Post
    Good job on this
    Hopefully you make more progress on this tool
    this will be my npc spawner and item resource maker.
    I'm back.
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  13. #8  
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    Sick af. Very nice job on this.
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  15. #9  
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    Looks epic. Good job man.
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  17. #10  
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    Quote Originally Posted by Pea2nuts View Post
    1.5GB RAM?!?!? thats 8 times more than runescape 3 takes at least... there are people that dont even have that much ram
    Guess why it takes 1.5 gigs? because i need to load all of that map. Guess why it could take less? I could make each area an different object and instance them when they're loaded. due to the fact how the original system was made, i used it before i got to the point of making it better. i have 4, and my laptop is 6 years old. Less than 4 gigs ram in a +2009 machine is imo a failure

    Besides, it's game developing! The software needs to be bulky and laggy



    Load time dropped with ~20 seconds, now it's almost instant
    Edit: It takes 1.82 seconds to load and parse all 592 map files. drawing takes another two
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