Thread: Combat Tab pVar

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  1. #1 Combat Tab pVar 
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    Does anybody have the var that sends the "+SummoningLevel" to component id 1 on interface 884?

    At the moment when in wilderness: (Combat level 138 = 126+12) So it should display "126+12" but instead just shows as "126"

    Attached image

    And when not in wilderness (correct)

    Attached image


    It seems that the client edits that text when this is sent in the appearance block:

    Code:
    	        stream.writeString(player.getDisplayName()); //where the display name is sent (for context)
    		int combatLevelExcludingSummon = 126;
                    int combatLevel = 138;
    		stream.writeByte(inWildy ? combatLevelExcludingSummon : combatLevel);
    		stream.writeByte(combatLevel);
    		stream.writeByte(inWildy ? wildernessLevel : -1);
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  2. #2  
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    i need this tho, i was looknig into it today aswell
    Avalon Developer
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  3. #3  
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    bump
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  5. #5  
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    The code you're showing is for player updating and should only effect the combat level seen when right clicking a player.

    For it to display upon right-clicking a player it would require client edits.

    If you're just wanting it to display on the combat interface then you just simply edit where it sends the combat level string to that interface and add in the summoning combat calculation.
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    Quote Originally Posted by Valiii View Post
    The code you're showing is for player updating and should only effect the combat level seen when right clicking a player.

    For it to display upon right-clicking a player it would require client edits.

    If you're just wanting it to display on the combat interface then you just simply edit where it sends the combat level string to that interface and add in the summoning combat calculation.
    No. It edits the interface text when the appearance block is sent. You can't hardcode around it. It updates every equip/dequip
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