i need this tho, i was looknig into it today aswell
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Does anybody have the var that sends the "+SummoningLevel" to component id 1 on interface 884?
At the moment when in wilderness: (Combat level 138 = 126+12) So it should display "126+12" but instead just shows as "126"
And when not in wilderness (correct)
It seems that the client edits that text when this is sent in the appearance block:
Code:stream.writeString(player.getDisplayName()); //where the display name is sent (for context) int combatLevelExcludingSummon = 126; int combatLevel = 138; stream.writeByte(inWildy ? combatLevelExcludingSummon : combatLevel); stream.writeByte(combatLevel); stream.writeByte(inWildy ? wildernessLevel : -1);
i need this tho, i was looknig into it today aswell
bump
bump
The code you're showing is for player updating and should only effect the combat level seen when right clicking a player.
For it to display upon right-clicking a player it would require client edits.
If you're just wanting it to display on the combat interface then you just simply edit where it sends the combat level string to that interface and add in the summoning combat calculation.
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