Thread: [req] a way to loose items in wild[req]

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  1. #1 [req] a way to loose items in wild[req] 
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    can some1 tell me on how to add loose items but only in the wilderness ive tried adding loose items on death but every were u loose items and im using bulby
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  2. #2  
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    Very easy, im also using bulbys, and this is what i did..

    Code:
    if(AtDuel() == false && AtClanField() == false && AtClanLobby() == false && AtPits() == false && AtWaitRoom()) {
    }
    else if (Engine.wildyArea(this.absX, this.absY)) {
    
               dropAllItems(this);
    }
    im sure you know where that goes, just search for the applydead method and you will see the similar code, replace it and voila!


    Engine.java:
    Code:
    	public static boolean wildyArea(int absX, int absY) { //WILDERNESS
                    return (absX >= 2949 && absX <= 3400 && absY >= 3525 && absY <= 4462);
    		}
    ^_^
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  3. #3  
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    ty i do no about the death data
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