Good luck man!
well its simple the wrong textures on the cape ( behind the icon) here use this model and it will change no need to edit textures:
Also just to clarify, this is a pure 727 client with no edits. I cannot load an rs3 model into the cache. I downscale texture resolutions to fit the 727 engine even if that means losing some quality and clarity on them because trying to pack things into an engine that doesn't support higher resolution is how you get all these garbage 718 loading RS3 servers with hardcoded clients that have 10 fps with all the RS3 models loaded on their screens.
Lol you think i will send you a corrupt model?
The current texture you use aint converted or whatever it is just the same textureid but not the same texture, if the model texture contains for icon like 2571 or 2570-2590 its most likely the models i made before, cause if its a real conversion of rs3 cape your icons would end up in textureid like 4585-4610.
Its just some help...
I am the first even to make rs3 capes for lower revs why would i bother you with false info lol.
What you are giving is not false info, it's info based on a false premise that I am using someone else's incorrectly converted capes or someone else's models that were hand-converted. This is an automated tool that I made that will convert texture, material, billboard, sprite, model, and item data from RS3 to 727 format.
Not attacking you or anything or saying you're wrong about information, I just think you're making some false assumptions about my conversion process.
Looking great mate, will probably be the furthest ive seen any emulation project go. Love your work. Hopefully you finish it so I can play it
|« Rune Decay 667 - 2011 with a twist [EARLY ACCESS AVAILABLE] | Nova Beta | 718 | OSRS | RS3 »|
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)