Beta Testers applications are currently OPEN!
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Hitmarkers
- 562 hitmarkers are now supported
- 634 hitmarkers are now supported
- Soaking has been introduced to the combat system
- All existing attacks including npcs have been updated to support the latest hitmarkers
- Plugin has been added for changing hitmarkers (634 hitmarkers have additional customization options)
Spoiler for Media:
Experience Drops
- A new plugin has been added for customizing the xp drops
- Xp drops may be centered on a player
- Colors, size, and fonts of xp drops can be changed
- Xp drop icons can be stacked
- Hit prediction is supported
Spoiler for Media:
Dwarf Multi Cannon
- Dwarf cannon now supports multiple types of ammunition
- 4 New cannon ammunitions have been added
- Stun - 35% chance of stunning an npc for 6 seconds
- Ice - 35% chance of freezing an npc for 8 seconds
- Blood - 35% chance of causing bleed damage on an npc
- Poison - 35% of causing poison damage on an npc
- The ability to craft cannon balls have been added
- Steel bars may now be dipped in a cauldron which can be used to smith the different cannon ammunition types (slayer perk required)
Spoiler for Media:
Godwars
- All chambers now require a 40 kill count
- Various monsters for each god have been added with their combat definitions and drops
- All god minions will now force respawn when their respective god has respawned
- K'ril Tsutsaroth special attack has been added
- Kree'Arra now has her pushback mechanics
- Other various fixes to mechanics
Spoiler for Media:
Crystal
- Custom boss 'Crystal Guardian' has been added with his own mechanics
- Crystal Guardian will drop crystal shards, armor & weapon seeds
- Crystal seeds can be used on the statue to create a bow of faerdhinen, crystal helm, body, and legs
- Crystal armors must be charged with crystal seeds
- Having the BOFA & full crystal equipped will give a 30% accuracy & 15% damage bonus
- Full crystal & BOFA can be upgraded to their corrupted variant which gives a 35% accuracy & 18.5 damage bonus
- Achievement & collection log have been added for the Crystal Guardian
Spoiler for Media:
Wilderness Loot Keys
- By paying the PK Master 10m gp all dropped loot by players will be stored in a key (excluding low-cost items)
- There is a capacity of 5 keys in an inventory at once, if exceeded loots will be dropped on the floor as normal
- When killing another player who has loot keys, those keys will be transferred if the killer can hold them otherwise they will be dropped on the ground
- While holding a wilderness loot key in the wilderness, a headicon will be displayed to show how many keys the player is holding
- Ironman players may collect keys and view what each key holds however, they will not be able to withdraw any of the items
Spoiler for Media:
Bank Vault
- Banks now have a coin vault that can hold more than the 2.1b limit
- When making certain transactions, the bank vault will be prioritized instead of the coins in the inventory
Spoiler for Media:
Ironman
- Ironman armors have been added (custom)
- Ironman npc can now remove ironman status
- Ironman npc can now give ironman armors
- Ironman store restrictions have been re-worked
- Ironman dedicated stores have been added and can be accessed by speaking to the Ironman npc
Spoiler for Media:
Skilling
- The leprechaun can now note and un-note farming harvests
- Skill pass tasks have been added for farming
- A cosmectic outfit has been added for farming
- A cosmectic outfit has been added for summoning
- Black ibis clothing can now be obtained by completing the thieving skill pass
- Fishing clothing can now be obtained by completing the fishing skill pass
- A golden hat & apron has been added for the cooking skill pass
- Marks of grace will now be dropped on every agility course
- Burning trees have been added to the deep wilderness which will yield burnt logs
- Burnt logs can be fletched into burnt pages (used for tome of fire)
- All existing slayer perks have been replaced
Spoiler for Media:
Other
- Graceful outfit effect has been added
- Marks of grace can be used to purchase the graceful outfit
- Tome of fire effect has been added
- Support for certain weapons ignoring ammunition bonuses was added (equipment screens will support this as well)
- Minimizing/maximizing the bounty hunter interface will now save the state
- The daily rewards interface was re-worked
- Clan achievements for winning a clan war have been added
- A lot more clan tasks have been added
- The gear manager has been given more QOL functions (moving, copying & pasting slots)
Spoiler for Media:
Fixes
- Fixed issue with being able to teleport to a bounty hunter target no matter where they are (limited to only the wilderness now)
- Fixed issue with clan buttons not updating when leaving a clan
- Fixed issue with certain spells not giving magic experience when casted
- Fixed issue with receiving experience when attacking the max hit dummy
- When searching for items within the gear manager un-tradeable items will now be visible
This looks amazing.
Do you have a discord?
What original revision is this?
loving this project
It's looking really good so far. I've been following briefly and it just keeps getting better!
I love that you put a lot of effort into your Clan System, I've never seen that done before and honestly that opens the door to a massive community playerbase if Clans are thriving somehow. If there were Clan based events/activities that were automated etc. I'm sure it could bring in a ton of traffic.
Keep up the good work Arigon Team!
Much of this community is thriving to see more unique content and you are certainly on the right path.
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