Not much to say as an introduction but ill be working on this project on my free time, My goal with it is just to have fun, learn & hopefully host it.
The thread looks pretty similar to my old one because im using the old version and i cannot really remember what was done and not.
Features
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Cook's Assistant
Doric's Quest
Rune Mysteries
Wolf Whistle
Skills
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All hatchets.
All trees
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All allotments
All herbs
All trees
All flowers
All fruit bushes
All fruit trees
All hops
Compost creation
Watering
Curing
Diseases for all patches
Saving upon logout
Composting
Harvesting
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Pickpocketing all npcs
Stealing from stalls (if guards are nearby, they may spot you.
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Burying bones.
Player owned altars with incense burners.
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All familiars can be spawned, they all have proper requirements to spawn.
All pouches are infusable.
Fully working summoning tab.
9/77 Familiar Combat scripts.
All familiars have proper combat animations, health and maximum hit.
8/77 combat stats.
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All rocks are mineable.
All rocks are prospectable.
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All tasks can be assigned to players.
Slayer rewards interface.
Permanently cancelling of slayer tasks.
All slayer tasks have tips.
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Agility shortcuts.
Gnome agility courses - Including advanced.
Barbarian outpost agility courses - Including advanced.
Brimhaven agility course.
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All bows are fletchable.
All crossbows are fletchable.
All arrows.
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Able to burn all logs.
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All regular potions defined.
Pots can be decanted into larger doses
All potions have their effects
All potions have their effects
Pots can be emptied
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Weaving. Leather-and other types of armour crafting. Leather and hides tanning
Spinning
Pottery
Glassblowing
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Smelting of ores with proper requirements; Ring of forging also included.
Can smith all the bars into different items.
Godsword shards.
Dragonfire shield.
Spirit shields.
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Certain entities can only be cooked on certain objects.
Special boosts such as the stove in Lumbridge castle & other special items, e.g. cooking gauntlets.
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All objects now constructable.
Different house themes selectable.
Dungeons & upper floors constructable.
All object operated.
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All spellbooks usable (Regular, ancients, lunars).
Multicasting.
All normal spells working.
All ancient spells working.
All lunar spells working.
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Poisoned ammunition
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All runes craftable (Including combination runes). Perfected runes multiplication at certain levels.
Mysterious ruins can only be entered by using the talisman on the ruins, or by wearing a tiara or talisman staff (During which the enter option reveals itself).
Combination runes have a chance of failing. You can only make certain runes using rune essence, whereas pure essence allows all.
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Box Trapping
Bird Snaring
Catching Butterflies
Deadfall Trapping
Magical imp boxes
Rabbit Snaring
Falconry
Net Trapping
Pitfall Trapping
Spoiler for Gifs:
