Thread: [667/OSRS] Nalore - The Most Ambitious Pre-EOC/OSRS Hybrid

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  1. #61  
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    Quote Originally Posted by chaflie View Post
    Just a few visual updates today! I've managed to get the OSRS Context Menus (with support for switching back to the 667 context menus) and the OSRS login box added. Here's some sneak-peekery!

    Attached image

    Attached image
    this is seriously seductive. top goat?????
    Quote Originally Posted by blakeman8192 View Post
    Keep trying. Quitting is the only true failure.
    Spoiler for skrrrrr:

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  2. #62  
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    Looking nice keep it up!

    ---

    In regards to the player customization. I don't know if you guys already know this, but each character slot utilizes an item container where the weapon being held is the second item.
    Though, I don't know how/if the correct items are stored somewhere else, but you can set it via the server.

    example: (mage uses 586)
    Code:
    player.getPackets().sendItems(586, new Item[] {null, new Item(17293,1)});
    Attached image

    obviously that's the wrong weapon, but yeah.
    Sorry if that was common knowledge or wrong just took a quick look
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  3. #63  
    pride, love, happiness
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    Quote Originally Posted by Stugger View Post
    Looking nice keep it up!

    ---

    In regards to the player customization. I don't know if you guys already know this, but each character slot utilizes an item container where the weapon being held is the second item.
    Though, I don't know how/if the correct items are stored somewhere else, but you can set it via the server.

    example: (mage uses 586)
    Code:
    player.getPackets().sendItems(586, new Item[] {null, new Item(17293,1)});
    Attached image

    obviously that's the wrong weapon, but yeah.
    Sorry if that was common knowledge or wrong just took a quick look

    Hey thanks man, that's awesome information to have! Much appreciated
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  4. #64  
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    Quote Originally Posted by Tyluur View Post
    Release a snipet!

    Code:
    public static int[] getSet(int index) {
    		GeneralRequirementMap map = GeneralRequirementMap.getMap((index >= 64 ? (28114 - 64) : 1048) + index);
    		int[] parts = new int[5];
    		for (int i = 1182; i <= 1186; i++)
    			parts[i - 1182] = map.getIntValue(i);
    		return parts;
    	}
    
    for (int i = 0; i < SET_COUNT; i++) {
    					int[] set = getSet(i);
    					if (set[0] == player.getAppearence().getTopStyle()) {
    						player.getAppearence().setArmsStyle(set[1] == -1 ? 1000 : set[1]);
    						player.getAppearence().setWristsStyle(set[2] == -1 ? 1000 : set[2]);
    						break;
    					}
    				}
    There u go
    Attached image

    Respect goes to everyone as he deserves.
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  5. #65  
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    Love the server concept, best of luck! :']

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  7. #66  
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    Updates looking really good, nice work chaf
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  9. #67  
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    Never really liked 667, but after seeing this with the mix of OSRS/667, this changed my mind and it's absolutely beautiful. Definitely seeing myself playing Nalore in the future. Good luck guys
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  10. #68  
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    Quote Originally Posted by chaflie View Post
    Hey thanks man, that's awesome information to have! Much appreciated
    Sure thing! here are all the containers in order (585 is shared apparently)
    Code:
    585, 594, 586, 463, 592, 585, 585, 486, 587, 595
    596, 591, 499, 597, 593, 588, 589, 590, 599, 598
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  11. #69  
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    Quote Originally Posted by Delinquent View Post
    Never really liked 667, but after seeing this with the mix of OSRS/667, this changed my mind and it's absolutely beautiful. Definitely seeing myself playing Nalore in the future. Good luck guys
    Seconding this, I'm not a huge fan of revs higher than 530/550 especially with all the gameframe changes etc but this looks nice. 667/OSRS seems like a cool idea.
    Quote Originally Posted by Idiot Bird View Post
    Quote Originally Posted by Velocity View Post
    lol np mate looks like the community brought ur rep down to ur IQ
    Not too sure about that, it's at 0 . It would have to go minus to even be remotely close to his IQ.
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  13. #70  
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    Quote Originally Posted by uint32_t View Post
    Seconding this, I'm not a huge fan of revs higher than 530/550 especially with all the gameframe changes etc but this looks nice. 667/OSRS seems like a cool idea.
    That's crazy! I had no idea that 667/OSRS would be a good idea till this project!
    Quote Originally Posted by blakeman8192 View Post
    Keep trying. Quitting is the only true failure.
    Spoiler for skrrrrr:

    Attached image
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