Looking nicekeep it up!
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In regards to the player customization. I don't know if you guys already know this, but each character slot utilizes an item container where the weapon being held is the second item.
Though, I don't know how/if the correct items are stored somewhere else, but you can set it via the server.
example: (mage uses 586)
Code:player.getPackets().sendItems(586, new Item[] {null, new Item(17293,1)});
obviously that's the wrong weapon, but yeah.
Sorry if that was common knowledge or wrongjust took a quick look








keep it up!
just took a quick look





. It would have to go minus to even be remotely close to his IQ.