Thread: Dusk | #oshd | [easter weekend early access]

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  1. #31  
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    Why do you keep changing the title "[OS] Dusk - #1 | [ALPHA OPEN] " Why does it say OS? Why are you claiming #1 and you don't even have login yet? What is in alpha? Your js5 isnt even complete


    A creative man is motivated by the desire to achieve, not by the desire to beat others.”


    ― Ayn Rand
     

  2. #32  
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    Quote Originally Posted by Melvin View Post
    Why do you keep changing the title "[OS] Dusk - #1 | [ALPHA OPEN] " Why does it say OS? Why are you claiming #1 and you don't even have login yet? What is in alpha? Your js5 isnt even complete
    Those are a lot of questions. Go to the advertise section if you wish to see the alpha, this is for the brand new super hot fye project code.
    Last edited by Tyluur; 01-19-2021 at 09:59 PM.
    Quote Originally Posted by blakeman8192 View Post
    Keep trying. Quitting is the only true failure.
    Spoiler for skrrrrr:

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  3. #33  
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    Started on account registration as well: https://github.com/dusk-rs/dusk/comm...93fb3860edcb1e
    Quote Originally Posted by blakeman8192 View Post
    Keep trying. Quitting is the only true failure.
    Spoiler for skrrrrr:

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  4. #34  
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    Quote Originally Posted by Tyluur View Post
    Started on account registration as well: https://github.com/dusk-rs/dusk/comm...93fb3860edcb1e
    Tyluur why is #667 so popular?

    Also I am trying to do the same thing but with open source #718, I find it interesting that a few open source github projects are popping up all of a sudden, mine yours and another persons I saw. Hopefully I get traffic on my source soon.
     

  5. #35  
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    Quote Originally Posted by Jawarrior View Post
    Tyluur why is #667 so popular?

    Also I am trying to do the same thing but with open source #718, I find it interesting that a few open source github projects are popping up all of a sudden, mine yours and another persons I saw. Hopefully I get traffic on my source soon.
    imo the ui got a lot worse after #698 or so, they started preparing for eoc i think.

    open source coding is fun ngl haha
    Quote Originally Posted by blakeman8192 View Post
    Keep trying. Quitting is the only true failure.
    Spoiler for skrrrrr:

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  6. #36  
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    Quote Originally Posted by Jawarrior View Post
    Tyluur why is #667 so popular?

    Also I am trying to do the same thing but with open source #718, I find it interesting that a few open source github projects are popping up all of a sudden, mine yours and another persons I saw. Hopefully I get traffic on my source soon.
    667 is popular because it's one of the last client builds able to be deobed, that still used old ("pre-eoc") interfaces.

    668 - good build, but not very many publicly released clients.
    669 - bot nuke (cluster flutter)
    693 - cs2 instructions scrambled
    714 - cluster flutter removed

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  8. #37  
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    Yeah 667 does have better interfaces than 718. Also key note is good from the user above regarding cluster and such.

    Happy to see more open sourced materials being done.
    I'll see if I can contribute any client work in my spare time.
     

  9. #38  
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    Quote Originally Posted by .css View Post
    Yeah 667 does have better interfaces than 718. Also key note is good from the user above regarding cluster and such.

    Happy to see more open sourced materials being done.
    I'll see if I can contribute any client work in my spare time.
    That would be great!
    Quote Originally Posted by blakeman8192 View Post
    Keep trying. Quitting is the only true failure.
    Spoiler for skrrrrr:

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  10. #39  
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    Interesting concept, Goodluck! :']

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  12. #40  
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    I've decided on a good model to have to go forward on.

    ----

    While this project is being created [dusk 2.0], the previous project I was working on will be hosted [redrune667/dusk v1.0].

    RedRune667 was a previous project that was worked on for a long time.
    It was first a 666 framework that ended up having multi world support and flawless combat [as well as beta tested].
    It then became a 667 project based on the matrix framework. I firstly wrote a brand new network based on netty 4, and then I rewrote the combat. Furthermore, I reorganized the code and introduced a plugin system for every form of interaction.

    Now, `redrune667-server` is being hosted as it is now a part of the Dusk codebase. It's in the process of translation to kotlin, as well as introduction of new pieces of content to make the feeling of exploring rs2011 easy and smooth.

    ---

    Regarding Dusk v2.0 - this project is made to bring forward as much information about the 667 era of RuneScape as possible.
    I understand that I've been trolling a lot on these forums recently, but I'm just having fun. It was a pain for me to put together all the information I know about the 667 build because I didn't have refactored deob when I started.
    Now I've released a lot of the code that I was able to put together for the 667 era [lotica, scapesoft, etc]. But that isn't enough! We need a refactored client, reliable network, and more content/data out there as whole.
    I'll be working on this as long as I'm interest in RuneScape 667. I'm 23 so who knows when that will stop haha.

    Here's some media from RedRune667/Dusk v1.0 today [dusk v2.0 is currently at login].

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    Quote Originally Posted by blakeman8192 View Post
    Keep trying. Quitting is the only true failure.
    Spoiler for skrrrrr:

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