|
Looking great
bump =)
Thanks guys
OT: We are less than a day away from release! Be sure to join our di
Skilling
- Added a skill pass for summoning
- Skillcapes are no longer given for completing a skill pass
- Skillcapes can now be purchased from the skillermen
- Added a skill spotlight system which changes every hour and increases experience gains
- Experience lamps have now been added into the game (small, medium, large)
- Skilling now has a random chance of giving a skilling certificate (small, large, giant)
- Skillermen will exchange skilling certificates for skill tickets and has a small chance of giving a small experience lamp
- Added a skilling clothing store & added various new rewards to the main skilling store
- Added an amulet of skilling which can double yields from mining, woodcutting, thieving, fishing and has various teleport options
Hunter
- Wrote a system for trapping npcs with traps (lures & box traps)
- Puro puro spawns were added
- Added a hunter store which contains tools & equipment
- Added hunter to the skill pass
Agility
- Wrote a system for agility
- Added gnome course (with advance obstacles)
- Added barbarian course (with advance obstacles)
- Added wilderness course
- Added agility to the skill pass
- Run energy calculations now will factor agility levels
Spoiler for media:
Player Profiles
- Fully re-constructed the profile interface
- Player information is now categorized by statistics, skills, and adventure log
- Statistics are categorized by pvp, pvb, pvm, skilling, minigames, and other
- Adventure logs will log player & bot kills, rare monster drops, skill levels, and more
- Profiles all have a avatar which can be changed
- Certain profile avatars are locked behind achievements
- Profiles can utilize different types of visual colors
- Settings are available for disabling/enabling adventure logs
- Profile bios can be configured
- Viewing another player's profile will increase it's view count
- Added support for liking a player's profile (limited to 1 time a day)
- Can view a players forum account from the profile interface
- Can add or ignore the player
Spoiler for media:
Combat|
- Added elite void effects
- Added void knight deflector effect
- Fixed all 3 nightmare staffs, they now use the correct special attacks/effect
- Blade of saeldor now uses the correct attack animations
- Zamorakian hasta has been fully implemented including the special attack
- Changed the execution order for vengeance, recoils & other combat recoiled damages
Miscellaneous
- Added a bunch of new trivia bot questionnaires
- Added a bunch of new daily tasks
- Added 4 types of monster drop charms (weak, super, strong, extreme) which increases chance of rolling the rare drops at the cost of the charms
- Added an amulet of doubling which doubles all monster drops and will crumble into dust after 10 drops
- Bossing store now sells these monster charms & amulet of doubling
- Added more musicians around the world (wilderness & other misc activities)
- Re-vamped the donator information interface
- Added a bunch of new achievements (currently 310+)
- Made some changes to the drop simulator interface & added some more functionality
- Amulet of glory has been added
- Re-created the donator benefits interface
- Changed the old merchant system where you would have to use an item on him to sell it, now it will utilize the trade screen which allowed for multiple items to be sold at once
- Added the ability to combine flask doses
- Added more information to the welcome activity
- Dragonbolts (onyx, dragon & ruby) have been implemented and added into the BP store
- Fixed issue with not being able to slash webs with a rapier
- Changed up the way referral systems work, now can only claim 1 referral per account
- Claiming trivia bot rewards will now be banked
- Players can now also use commands by the ';;' prefix
- Players will now be able to eat, drink, setup prayers while the tournament countdown decrements
- Added a bunch more hotspot locations
- Nomad has been implemented (achievements, collection logs & drop table)
Bugs
- Fixed various issues with the world boss system, now all players that dealt a minimum of 500 damage will be rewarded
- Fixed issue with player booth, interface will now display the character correctly
- Fixed issue with combining regular potion doses
- Players will no longer gain a skull in the weapon game
- Fixed issue with supply crate
- Fixed issue with opening dragon armor set
- Fixed issue with loot opener
Spoiler for media:
Bumping this because we need to get a 614 server to pop off. Too many generic OSRS servers.
Looks sick.
CLosed down do we get refunds?
LOOOOOOOL called this around 5x, useless development and management team. Their second project is just to get their money back for the big fuck up here
« Previous Thread | Next Thread » |
Thread Information |
Users Browsing this ThreadThere are currently 1 users browsing this thread. (0 members and 1 guests) |