|
Some progress on queueable actions + spell casting
So for the second image I click on the horse which performs an action then I proceed to click on an object which is another action. The player will wait until the horse action is completed then it will execute the next queued action.
Here is another example to show what I'm talking about
pog
gl with the project, looks great!
dope as hell
Thanks guys, the kind words mean a lot
OT: Sorry there hasn't been any updates in the last week or so. I have been extremely sick, couldn't bring myself to hop on the computer and put in some work. Starting to feel much better now so I will be picking up the slack. Also, the main thread has been updated with better graphics & more media!
Not sure if it just me that noticed but:
The Torva Platebody has some nice purple shoulders in this picture xD.
« Previous Thread | Next Thread » |
Thread Information |
Users Browsing this ThreadThere are currently 1 users browsing this thread. (0 members and 1 guests) |