Thread: Dusk

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  1. #21  
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    GL my man!
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  2. #22  
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    Interesting project, good luck. 667's a great revision.
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  3. #23  
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  4. #24  
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    Looks solid, will be following. Good luck! I would rework the logo but that's just my opinion.
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  5. #25  
    Christ is King

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    Another OSRS loading typical private server.. just what we need. Hopefully at least the mechanics are more accurate than everything else out there since that's the only way to separate out.
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  6. #26  
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    Quote Originally Posted by Makar View Post
    Another OSRS loading typical private server.. just what we need. Hopefully at least the mechanics are more accurate than everything else out there since that's the only way to separate out.
    Good one.

    -----------

    Although we haven't posted any updates yet, we've been working hard! Our website is getting wrapped up and we've almost finished all the core/engine related tasks [these things make it so we can write content quickly]. Here's the first official piece of Dusk content [this includes collission, pathfinding, npc and player updating (all unit tested), and content via scripts [cow moo-ing]

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    Quote Originally Posted by blakeman8192 View Post
    Keep trying. Quitting is the only true failure.
    Spoiler for skrrrrr:

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  7. #27  
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    Great minds...
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    GL :-P
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  9. #28  
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    Good luck my G
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  10. #29  
    єχтяємє яαт

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    Quote Originally Posted by Tyluur View Post
    Good one.

    -----------

    Although we haven't posted any updates yet, we've been working hard! Our website is getting wrapped up and we've almost finished all the core/engine related tasks [these things make it so we can write content quickly]. Here's the first official piece of Dusk content [this includes collission, pathfinding, npc and player updating (all unit tested), and content via scripts [cow moo-ing]

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    MOOOOOOO,

    on topic: nice progress fam

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  11. #30  
    shit im high af

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    i will play looks so cool m8
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