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Looking cool so far! Keep up the good work lad.
Best of luck![]()

It's good to see some unique ideas implemented, good luck!






cant wait to see more
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Really cool that kingdom and so far i can see you are doing your best in making it all come together.
UPDATE
Nothing major, just wanted to post something. Kingdoms now have a fishing implementation. I wanted to do this without having several objects tied to each fish (like woodcutting/mining) so I decided to make it a selection based via interface. Would love to get some feedback on it, part of me thinks it may be a little "too convenient" haha, but I guess convenience is part of the point for the price you pay. Without the deposit box/bank booth you'll still need to exit the kingdom to bank.
- Double exp/resource perks tied to it.
- Usable by all visitors. (May restrict it to renter-shareable IE: only usable by visitors also renting a kingdom)
* The pond model isn't final, there's some clipping when using the harpoon and lobster pot.
Also began planning a Kingdom minigame, I have an idea in mind but need to work out some details. Still undecided whether I'll do that or the farming implementation first.
Added a download link to a client if anyone cares to drop in!
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