AmenityPK 718/727 PK/Eco
My aim is to provide the community with a fun, and welcoming PK/Eco server. I am trying to bring some fun semi-custom content (like the monster Ancient Wyrm -
Thanks to Luminous for his Aquatic Wyrm Model, and the boss Amenity the skullcrusher), while preserving the feel this era had. Using mostly only the things that is provided in this era (there are a few things, that are "custom"), and making it feel unique but fitting. We offer quite a few minigames (Fight Pits, Fight Caves, Pest Control, Duel Arena, Barrows, Fight Kiln, Castle Wars, and more minigames will be coming.) Some custom skilling content, and more to be expanded upon.
The description is brief, but it will be expanded upon once I finalize all of the content.
Features
Code:
* New Items
* Tournaments
* Custom Titles
* NPC/Item Drop Lookup
* Right click examine NPC shows NPC's current health
* Vote Rewards
* Reworked Combat (Not to a large degree, but QOL updates.)
* New fishing spots/Fish type (Raw Fury Shark)
* Toggle able x10 Damage On/Off
* Boss Pets/Skilling Pets (more to be added)
* Wilderness Activities - Rogue's Chest, Wilderness Keys, Slayer, Bosses, Pking.
* Lots of Minigames
* Tournaments are in the works *
* Skilling
* Custom Crafting
* Unique Items
* (Some master capes, currently just slayer is implemented)
* Nerfed Ganodermic
Bosses
Code:
Amenity the skullcrusher (AmenityPK Custom Boss)
Ancient Wyrm
WildyWyrm
AmenityPK Hybrids
Godwars Dungeon Bosses
* Armadyl *
* Bandos *
* Saradomin *
* Zamorak *
* Zaros *
Misc bosses/Other NPC's to fight
* Tormented Demons *
* QBD *
* Glacors *
(With Glacyte, the effects of the Glacytes currently are not transfered to the Glacor. Will be fixed.)
* Revenants *
* Chaos Elemental *
* Frost Dragons *
* Ancient Wyrms *
* Strykewyrms *
* Slayer *
* more to come *
Minigames
* Fight Pits *
* Fight Cave *
* Fight Kiln *
* Flower Game *
(For those who like gambling, and the dice game is also here as well)
* Warriors Guild *
* Rfd *
* Duel Arena *
* Pest Control *
* Castle Wars *
Random Media
Code:
NPC Lookup
Item Lookup
Wilderness Keys/Wilderness Chest
Rogue's Chest
Swap your TokHaar-Kal look
Staff's of Light (Recolors)
They each come with there own respective effects.
Red - Gives Infinite Fire Runes
Blue - Gives Infinite Water Runes
Green - Gives Infinite Earth Runes
Light - Has the stats of the Chaotic Staff, but is tradeable.
White - Gives Infinite Air Runes
Black - Gives an Infinite amount of all Elemental Runes when equipped.
Pvp Zone
Character Tab (Updated - Credits to Shnek for his wonderful Interface Editor he released)
Money Vault for storing over Max Cash
Heal (Safe zones only) (Only once per minute)
Character Design
Player Links
Completionist Requirements
Teleports
Money Vault
Unique Home
Korasi was also added to the Grand Exchange, and made tradeable. (To help prevent proding, it also has a relatively low protect value, opposed to other weapons of it's caliber.)
Fire cape gambling, for a chance at the pet jad. The message sent to the player, is filterable (if you just right click game, and click filter)
Eternal Ectophial (A new drop added to the Revenants, and Chaos Elemental to make them more desirable to kill). Gives you an infinite teleport directly to revenants and (subject to change), allows you to teleport out of the wilderness UP TO level 45!
New fishing spot - Fury shark (Requires 99 fishing, and they can only be found in the Wilderness.)
The Mad Traveler is an NPC that spawns randomly throughout the Wilderness of AmenityPK. His stock varies, and the shop you get is completely random. He sells PKP items, at a 25% discount (subject to change).
You MUST have the PKP Tokens on you to trade with him. He will not take the claimed version of the points like the regular PKP shop. His shop holds unique items that you can't find anywhere else. Brutal items, lucky armor (Bandos, and Armadyl).
Brutal Items (Only 5 currently. Armadyl, Bandos, Saradomin, Zamorak Godswords, and Dragon Claws.) These items offer a +3 extra max hit over there regular counterparts. The stats required for the Brutal Items are currently the same as the rest of the Godswords. This is subject to change. (Potentially to 85 Attack/Strength/85 Hitpoints).
The shop contents are subject to change. But here is an idea of the shop you can roll:
Spawn Location Example: (You cannot see this NPC on the map, you must search for him.) He currently has around, 15-17 different spawn locations.
Pets
Ancient Wyrm Pet
Amenity the skullcrusher pet
Tormented demon jr
The thieving pet, Gilbert the raccoon
Exotic Banker pet (A special pet for the supporters of the server, you cannot bank in the wilderness).
Wildywyrm pet
Nexterminator
More pets are coming!
[Latest Update]
New Gloves, Dragon Hunter Lance, New Rings, Ring of Vigour (i),
new Vecna Skull Varients, Ancient Wyvern Shield, Dragonfire ward, Imbued God Capes,
Ornament Kits, Dragon Scimitar (or), Dragon Defender (or), fixed Necklace of Anguish models,
Elder's Wand (Kodai Wand Equivalent Master Wand recolor), few additional recolors, and new cosmetic Aura's
Code:
Overall Image
Ancient Wyvern Shield (Visage comes from QBD, and Skeletal Wyverns (found in the Wilderness).
Holds up to 50 Dragonfire charges. The shield fully charged will have stats like this:
Dragonfire ward (Visage comes from QBD)
Holds up to 50 Dragonfire charges. Like the Ancient Wyvern Shield, this shield's stats reflect off of the charges held:
Elder's Wand (Comes from Amenity, the Skullcrusher, and as a super rare drop from the Mage's Arena minigame.)
Gloves of Turmoil, Torture, and Anguish are obtained by fusing 2 Goliath/Spellcaster/Swift gloves, 350k AmenityPK Points, and 100 Pkp's.
(At a 35% success rate). If you are succesful, these are the best in slot Gloves in the game. Not only do they give the best stats,
they also effect how Turmoil behaves based on the combat style of gloves you are wearing. For example Turmoil is Melee, Torment is Mage,
and Anguish is Range. Al though it may be the best for offensive stats, it makes your Defensive prayer bonus from Turmoil take a large hit.
You become essentially "Berserk" when using Turmoil with these gloves on. Powerful, yet squishy. A double edged sword so to speak.
These items last for 5 hours of being worn, until degrading into a broken state where you must repair them. If you die to another player
with them on, they turn to coins upon death.
Gloves of Turmoil:
Gloves of Torment:
Gloves of Anguish:
Eyes of Turmoil, Torment, and Anguish are a pair of rings that are best in slots for their respective combat styles. But they give negative defensive bonuses.
These rings degrade after 10 hours of being worn. If you die to another player with one of these rings on, they turn to coins upon death. These rings also give the ring of recoil effect.
Eye of Turmoil:
Eye of Torment:
Eye of Anguish:
Ring of Vigour (i) is obtained by infusing 5x Rings of Vigour, a Berserker Ring (i), and 300k AmenityPK Points.
It has the same stats as the Berserker Ring (i), and it gives slightly more special attack back when you use a special attack while wearing it.
(Very low protection value, and is always lost on death.) If you die to a player while wearing this, it will turn to coins upon death.
Imbued God Capes are obtained by using 1k PKP's on the God Cape of your choosing.
Zamorak:
Saradomin:
Guthix:
Dragon Scimitar (Or), and Dragon Defender (Or):
Anguish (or), plus fixed model height for the 667 character model. (Not perfect, but it works.):
Supreme Chaos, Supreme Domination, and Supreme Serenity (New Cosmetic Auras):
Chaos:
Domination:
Serenity:
Dragon Hunter Lance obtained from the QBD, has a 50% damage & 75% accuracy increase against dragons. The special attack uses 100% special attack 100% of the time. You can use the special attack even with less than 100% spec,
but the damage in which it deals falls off based on the percentage of spec you have left:
Vecna Skull Variants: Melee, Ranged, and Infused (all 3 combined.). These are obtained off of the rare drop table (scales off of NPC combat level, and if you are in the wilderness or not, have deep in the wilderness you are, etc.
Boosted effects last for 7 minutes, like the regular Vecna Skull.
New Whips/Vine whips:
Also I updated the colored abyssal whips too be tradeable on the grand exchange.
*Credits*
- Luminous (For his Aquatic Wyrm model)
- Shnek (His Interface Editor he released)
- Andreas (AvalonPK)
- Tristam (Rain)
- Tyluur (Scapesoft 667, referenced it for a few things)
- EradicationX (Ripped a few models from them)
- The Matrix Team
If I missed anyone who should be here in the credits, please let me know and I will happily add you!
This is a placeholder.
Just wanting to reserve the name.
Release is going to be anywhere from a month, to 3 months. Polishing, bug fixing, and finalizing content. I also need to purchase a web domain.
If you would like to join the Discord, and be apart of the community before release feel free!
Fixed Discord Link:
AmenityPK Discord
This is my first serious project that I aim to host, I apologize if the thread seems messy. This is my first real attempt, and I am currently solo.