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  1. #41  
    Cywir RS3 - Coming soon!

    Scythe's Avatar
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    Spoiler for archived:
    Quote Originally Posted by Before View Post
    Have you considered making the project open source so other people can contribute to it?
    Never, and never will.
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  2. #42  
    Throne Scape - Founder/Developer
    Mokhtar's Avatar
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    Best of luck
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  3. #43  
    Registered Member
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    Quote Originally Posted by Before View Post
    Have you considered making the project open source so other people can contribute to it?
    this guy wanna get the source and run away
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  4. #44  
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    Good luck with this project, looks promising.
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  5. #45  
    Cywir RS3 - Coming soon!

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    Spoiler for archived:
    R-S Admin Response  Latest news

    Alpha testing applications are still available you can find out more here: [Only registered and activated users can see links. ]


    R-S Admin Response  Latest updates
    Code:
    Update Log 1.49 [Friday 7th June 2019];
    
    /**
    Full screen mode now sets current screen resolution as default resolution.
    Increased the map loading size to reduce the amount of times map loading occurs.
    Degraded Armour no longer unequips when it breaks.
    Fixed an issue that caused ingredient items used to fix degraded items to not be deleted.
    Ring of death can now prevent death's office at a 15% charge cost.
    Ring of death can now be repaired using cut onyx.(50% charge increase)
    Ring of death has a chance to increase adrenaline by up to 5% when killing an npc.
    Fixed an issue during banking to familiar that caused degraded items to fully degrade.
    Amulet of souls now has a 50% chance to make soulsplit heal 25-50% more.
    Amulet of souls now increase prayer protection by a further 10%.
    Amulet of souls can now be repaired using cut onyx.(50% charge increase)
    Blood amulet of fury can now periodically sap life from foes and heal you.
    Lava whip, Strykebow and Staff of Darkness can now be discharged to get back the respective wyrm part.
    Creating lava wyrm weapons now starts them at 20% charge remaining.
    lava wyrm weapons can now be fixed with their respective weapon ingredients for a 20% charge increase.
    Added the fix and fix all option to armour stand in house.
    Implemented a smithing level based discount when fixing at an armour stand in a house.
    Finished Integrating Store with server.
    Finished Integrating Highscores with server.
    Finished Integrating Voting page with server.
    Finished Integrating Grand Exchange Page with server.
    Undisclosed project still needs minor work but is nearly ready for player testing.
    **/
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  6. #46  
    Cywir RS3 - Coming soon!

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    Spoiler for archived:
    R-S Admin Response  Latest News

    Our closed Alpha testing stage is nearly here, This is the last chance to apply or make edit to current applications.
    you can find out more here: [Only registered and activated users can see links. ]

    Only 10 successful applicants will be chosen to for this testing phase.
    Successful applicants will be chosen on Sunday 16th June 2019.
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  7. #47  
    Cywir RS3 - Coming soon!

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    Spoiler for archived:
    R-S Admin Response  Latest News

    Details on the Alpha testing participators + more is now live:[Only registered and activated users can see links. ]


    R-S Admin Response  Latest Updates

    Code:
    Update Log 1.50 [Sunday 16th June 2019];
    
    /**
    Implemented Dynamic map generation for elite dungeoneering.
    Implemented Death/Xp/Token counters into elite dungeoneering.
    Implemented Dynamic npc generation for elite dungeoneering.
    Modified elite dungeoneering npc's combat definitions.
    Implemented 7 different player specific effects which occur randomly during elite dungeoneering.
    Implemented a combat script for Knight Champions.
    Araxxor look-alike npc's in elite dungeoneering have each been given their respective fighting style.
    Implemented a reward room to elite dungeoneering.
    Implemented a chest with rewards which are influenced by the player's dungeoneering level.
    Implemented a dialogue to the abyssal knight quartermaster.
    Dying in an elite dungeon respawns you at the start and implements an xp/token penalty.
    Dungeons are now themed randomly based on themes unlock at your level.
    Implemented an introductory dialogue to the abyssal knight quartermaster.
    At level 110 Dungeoneering you can talk to the quartermaster to permanently set the style of your dungeon.
    Implemented rare rewards into the dungeoneering reward chest.
    Available dungeoneering tokens are now displayed at the end of each dungeon.
    Total dungeoneering xp/tokens are now shared amongst all participating members.
    Dungeoneering max player capacity has been reduced to 3.
    NPC's inside dungeoneering are scaled randomly depending on the player's combat level.
    Implemented small dungeons and large dungeons support.
    A timer has been added to dungeoneering.
    Npc's remaining to finish the dungeon are now visible on the interface.
    Fixed some typos in certain dialogues.
    All newly added products on the store have been implemented into the server.
    Unclaimed golden sets can be reclaimed by repeating the claiming process.
    Hype train now correctly changes its appearance during an update.
    Exclusive Haircuts have been locked to players with a member rank of atleast 1.
    Player walk animations can now be used by members with a rank of atleast 3.
    Member ranks increase 0.34 per bond.
    Ancient Warriors' Equipment Patch can be applied to pvp armour.
    Reaper Points, Dungeoneering Tokens and Slayer Points are now visible in the bonds pouch.
    All slayer npc's inside the wilderness now have a chance to drop ancient warriors' equipment patch.
    revenants have an increased chance of dropping the ancient warriors' equipment patch while active as a slayer task.
    Quick teleport can now be cancelled.
    Added the animation for divination weaving.
    Implemented the gem bag and it's functionality.
    Gems inside the bag are now visible when hovering over the gem bag upgrade.
    Implemented the coal bag and it's functionality with an increased maximum of 135 coal.
    The amount of Coal inside the coal bag is now visible when hovering over the item.
    Dying inside elite dungeoneering no longer kicks you out but instead sends you to the start tile.
    Experience and rewards can now be lost in elite dungeoneering based upon the total deaths.
    Modified Overall damage output of npcs.
    Modified Overall damage output of players.
    Fixed an issue with facing energy rifts.
    Fixed a graphical issue with wisps and springs.
    Fixed some npc's which had 1 hp.
    Modified the rate at which ava's alerter effect saves arrows.
    Modified the distance at which certain damaging effects occur inside elite dungeoneering.
    Modified how much health/damage is received during certain elite dungeoneering effects.
    Finishing an elite dungeon now restores your health and prayer points.
    Implemented a safety feature to prevent abusive dwarven trader pickpocketing.
    Fixed the prices of the culinaromancer's gloves.
    Rooms in elite dungeoneering are now randomly themed based on available themes until level 110 Dungeoneering.
    Locking action bars now properly locks all shortcuts across all action bars.
    Thok at Daemonheim now has new dialogue and can teleport players to the new dungeoneering area.
    Menaphos has been locked till a later date.
    Players can now create and join clans.
    Raptor lamps now work correctly.
    Made some minor modifications to door handling.
    Added an animation when donating to the well of goodwill.
    Reworked completionist cape and trimmed completionist cape requirements.
    Donating to the well of goodwill will now award it's respective titles at specific milestones.
    Implemented the Excalibur effect.
    **/


    R-S Admin Response  Additional Information

    Details on "Elite Dungeoneering" will follow in a detailed Development Blog tomorrow.
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  8. #48  
    Cywir RS3 - Coming soon!

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    Spoiler for archived:
    R-S Admin Response  Development Blog

    An in depth look into Cywirs Elite Dungeoneering has been posted.
    This covered all the information about what it is, how you train in etc
    For more info: [Only registered and activated users can see links. ]
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  10. #49  
    Cywir RS3 - Coming soon!

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    Spoiler for archived:
    R-S Admin Response  Latest News

    Cywir's Alpha testing is now well underway, The launch of the Alpha had some minor issues which we're expected, But now the server is running smoother than ever.
    That well in fact, We are opening our doors to 5 more additional testers to find out more follow this link: [Only registered and activated users can see links. ]


    R-S Admin Response  Latest Updates
    Code:
    Update Log 1.51 [Sunday 23rd June 2019] [Alpha testing updates];
    
    /**
    Added vinecrawlers and their respective effects.
    Added bulbous crawlers and their respective effects.
    Added moss golems and their respective effects.
    Shops buy/sell cost has been modified.
    Fixed the buy/sell options in shops.
    Modified prayer drain rate.
    Added crayfish fishing spot's functionality.
    Added crayfish fishing spots east of lumbridge church.
    Cooking should now correctly require a fire/range to cook certain items.
    Made some modifications to player combat when in revolution mode.
    Modified the dungeoneering xp/token rate per dung.
    Fixed an issue that caused a dungeoneering map to overlap with other instanced maps.
    Players can now purchase and change their rest animation.
    Players can now purchase and use PVP Death animations as their own death animation.
    Poison is now cleared when reaching the end of a dungeon.
    Falling rocks in dungeoneering now have a wider damage range.
    The amount of npc's spawned in dungeoneering has been changed for both small and large dungeons.
    Dungeoneering rewards are now sent directly to the bank.
    The frequency at which dungeoneering effects appear has been increased.
    Fixed object examine popup interface.
    Fixed an issue which caused no clip when opening/closing doors.
    Shieldbows now act as shields.
    Modified the rate at which revolution fires abilities.
    Equipping degraded items from action bar no longer fully degrades the item.
    Fixed an issue with gemstone armour.
    **/
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  11. #50  
    Cywir RS3 - Coming soon!

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    Spoiler for archived:
    R-S Admin Response  Latest Updates
    Code:
    Update Log 1.52 [Tuesday 25th June 2019] [Alpha testing updates];
    
    /**
    Fixed an issue for ironman trying to purchase rune coins.
    Implemented a ::loot (npcname) command to show npc drops without examine.
    Fixed an issue which caused items kept on death to be reclaimed for free.
    Lava strykewyrms can now be attacked off task and have an increased drop rate when killed on task.
    Fixed an issue while training skilling in wilderness.
    Chaos altar now functions as a gilded altar.
    Removed messages being printed in wardrobe.
    Selecting autocast spell no longer changes the tab of the magic interface.
    Using magic now properly removes runes when casting abilities.
    Dragon's breath, chain and ricochet have had their effect range reduced.
    Prayer drain rate has been modified.
    Made modifications to the way player armour effects incoming damage.
    Increased the amount of ghosts in taverly dungeon.
    Ghosts in taverly dungeon no longer have 1 hp.
    Fixed an issue with large doors which caused them to become inaccessible.
    Made some changes to harvesting wisps player pathing.
    Fixed an issue while wearing ranged ammunition.
    password change can now be utilized properly.
    Added drops to grove creatures.
    Rock crabs can now be attacked properly.
    barge now functions correctly.
    Pressing the F1-F7 keys now properly opens the respective menu.
    Creating summoning pouches/scrolls now creates all pouches/scrolls in one go.
    Modified the agility level requirement of some shortcuts in ascension dungeon.
    Demon horn necklace has been updated to accommodate newer bone types.
    Zamorak wine spawns in chaos druid temple have been moved to proper tiles.
    Loot examination has been reduced to 100 kill sample to reduce load on server.
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