Thread: Osadventure (2009 Remake)

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  1. #81  
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    You have all my support bro! This looks amazing!
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  2. #82  
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    Basic smithing has been getting worked on since tutorial island

    if anyone knows how they do glowing for the names I would appreciate the tip since it seems to have changed




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  3. #83  
    A good beginning makes a good end.

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    You're doing a great job on this project! keep it up.
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    Quote Originally Posted by Jesse View Post
    Basic smithing has been getting worked on since tutorial island

    if anyone knows how they do glowing for the names I would appreciate the tip since it seems to have changed

    In Matrix they are doing it like that for the color:

    Code:
    if (player.getSkills().getLevel(Skills.SMITHING) >= levelRequired) {
    				levelString.append("<col=FFFFFF>");
    			}
    Code:
    if (player.getInventory().getItems().getNumberOf(bar.barId) >= barAmount) {
    				barName.append("<col=00FF00>");
    			}
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  6. #85  
    Somewhere in the Mojave desert...
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    Jesse seriously nice progress! Looking forward to seeing this project mature further


    Thanks btw Stimulant for the snippet seriously handy
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  8. #86  
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    Tutorial island is now all finished

    Now we will mainly be double checking anything that needs to be fixed or going over things that we have missed for the public beta which is happening soon



    Also thanks to @Stimulant for the smithing tip for above




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  9. #87  
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    Set widget color packet is less heavy on bandwith than setting a string with the color tag, i suggest to change it

    The names aren't supposed to have the material used either, just a fyi
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  10. #88  
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    Quote Originally Posted by Teemuzz View Post
    The names aren't supposed to have the material used either, just a fyi
    is this what you mean?



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  12. #89  
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    Here is wilderness course show off




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    Love it
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