Thread: Voltra (RuneScape Emulation)

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  1. #1 Voltra (RuneScape Emulation) 
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    R-S Admin Response  Welcome

    Hello everyone and welcome to the Voltra 614 project thread!

    This server is built from the ground up and has the aim to emulate RuneScape as it was in 2010. I'm using the 614 deob released by Sushi.
    The server is loading items/textures from 685. Items that were in 614 are kept so the old dragon scimitar (for example) is still the same.


    R-S Admin Response  Features


    TODO (Look in media for current features)



    R-S Admin Response  Media


    Some media is old but this is pretty much a timeline of progression over the past month

    Spoiler for Click me!:


    Lobby / World Login (June 5th)
    World list is static as I do not intent to have multiple worlds (What would I need it for?)
    Attached image

    Player rendering (June 9th)
    Still a lot of masks to do, but walking related + appearance are done
    Attached image


    Map region loading (June 10th)
    Objects are now loading from the cache (landscape) so I can interact with them


    Walking / clipping (June 12th)
    Ripped the walking (sorry), clipping also loaded from cache (don't have all xteas but enough to have most content)
    Attached image

    Start on friends/ignores (June 15th)
    You can now add/delete friends from your friends list. Status updates whenever a player logs in or out. (no messaging yet)
    Displaynames are also supported so you can change your name whenever to whatever
    Attached image

    Item container (June 18th)
    Finished up writing item containers (Like inventory & equipment). These 2 are done. Bank is not started atm.

    Object interaction (June 20th ish)
    You can now interact with objects. None work yet (doh) but functionality is there. Player also faces object when reached
    Attached image

    Loading higher revision items & item switching (June 30th)
    The server now loads items up to 685 cache. This was pretty difficult because I had to write my own definitions encoder for texture definitions. They are different apparently..
    I had the items working way earlier but some objects and items would appear black due to wrong decoding of newer textures (Grand Exchange hands for example)
    Attached image

    You can also equip items by clicking on them in your inventory. Switching is just like RS. (Im not good at switching)
    Attached image






    Last edited by Joris; 07-02-2018 at 09:08 AM.
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  2. #2  
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    Nhz RSPS's Avatar
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    Definetly gonna play this please don't add oldschool stuff i hate it.
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  4. #3  
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    Good stuff Joris, gl with this x
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  6. #4  
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    hell yea was waiting for a 614 proj to show up
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  8. #5  
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    It's pretty nice to see a 614, other than the one's all derived from pretty much the same base.

    Good luck Joris, following your progress.
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  10. #6  
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    Good luck bro.
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  12. #7  
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    Project looks great! GL, love the 614 revision (almost started on my own project with sushi's release )..
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  14. #8  
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    Cool project dude, Ive done the npc masks stuff and completed changing majority of packets and posted in sushi's thread if you want to save time and other stuff
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  16. #9  
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    Quote Originally Posted by War93 View Post
    Cool project dude, Ive done the npc masks stuff and completed changing majority of packets and posted in sushi's thread if you want to save time and other stuff
    Awesome! I’ll take a look at them, thanks!

    Thanks for all the nice comments by the way! I won’t use any OSRS content, but some more 685 content is certainly an option.
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  17. #10  
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    Very impressed with the dairy cow click

    Anyway looks pretty decent, gl
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