Lobby / World Login (June 5th)
World list is static as I do not intent to have multiple worlds (What would I need it for?)
Player rendering (June 9th)
Still a lot of masks to do, but walking related + appearance are done
Map region loading (June 10th)
Objects are now loading from the cache (landscape) so I can interact with them
Walking / clipping (June 12th)
Ripped the walking (sorry), clipping also loaded from cache (don't have all xteas but enough to have most content)
Start on friends/ignores (June 15th)
You can now add/delete friends from your friends list. Status updates whenever a player logs in or out. (no messaging yet)
Displaynames are also supported so you can change your name whenever to whatever
Item container (June 18th)
Finished up writing item containers (Like inventory & equipment). These 2 are done. Bank is not started atm.
Object interaction (June 20th ish)
You can now interact with objects. None work yet (doh) but functionality is there. Player also faces object when reached
Loading higher revision items & item switching (June 30th)
The server now loads items up to 685 cache. This was pretty difficult because I had to write my own definitions encoder for texture definitions. They are different apparently..
I had the items working way earlier but some objects and items would appear black due to wrong decoding of newer textures (Grand Exchange hands for example)
You can also equip items by clicking on them in your inventory. Switching is just like RS. (Im not good at switching)