Why not base it off of the object name? Dealing with ids is just annoying. If your object definitions are wrong and return "null" for almost all items, copy obj defs from the 562 I sent you, as it has that issue fixed iirc.
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great progess.
are you using the orginal ostava cache and client that was released? the hd mode on it didn't work for me.
- New skilling content: Smithing.
https://i.gyazo.com/40d73c7a30305254...ad27f877fd.gif
- Kalphite dungeon fixed (rope lasts for 10 min).
- Pay-toll(10gp) option fixed for Al kharids gate.
- OBJECT_CLICK5_PACKET added.
- Fixed the level up flashing, now only flashes the skill you leveling up.
- Lots of cleaning in the Source.
https://i.gyazo.com/1d53766a425bddec...e8bd3c2106.png
- Stronghold of Security.
- Stairs dialogue added.
- Grand Exchange changed npc facing directions.
https://i.gyazo.com/663378244391c41d...97c85edcc0.png
https://i.gyazo.com/c63c1ba805bb1919...1f97726461.gif
Thanks, ill stick with ids for now
Started working on summoning more info later.
Just bcuz it looks like they are having sex :D
https://i.gyazo.com/04facbe329e9fd2f...2fef097f94.png
https://i.gyazo.com/cc76e23a88446a20...0b4377b01c.gif
Summoning:
- Familiar bonuses (for the npcs under finished familiar combatscripts).
- Familiar attacks (No special attacks yet & not all animations).
- Summon familiar.
- Creating pouches & scrolls (not finished all yet).
- Trapdoor to summoning obelisk fixed.
(Wolf whistle quest is in progress, but i wont finish it before i fixed familiar special attack button)
---Finished Familiar CombatScripts---
*Spirit wolf
*Dreadfowl
*Spirit spider
*Thorny snail
*Granite crab
*Spirit mosquito
*Desert wyrm
*Abyssal titan
Clan Updates:
Auto joins the clan you were in before you logged out.
https://i.gyazo.com/54e0ce031a4f22ab...9324651535.gif
https://i.gyazo.com/ee4b7ef6269c5f0c...96cc4aa09a.gif
https://i.gyazo.com/30978200e5b31d0c...e8728a831d.png