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I still work on this for fun from time to time but it's not a serious project anymore. My current project is Bitrune OSRS
I'll consider it I guess.
While probably off-topic, I honestly doubt open-sourcing mx4 will help a whole lot. There are not many people working on rs3 rsps. There is already a lot of information about NXT out there, probably more NXT-specific than RS3 in general. Just go to my profile and you'll see I provided a lot of information and tools for free, completely open-source.
The real problem is most people seem to lack the knowledge to work on rs3, and are either not willing or not able to learn. Releasing more code or frameworks will not change anything because most people don't know how to use it. The RS3 scene will remain stale until this changes.
I think most decently skilled devs could look at OpenNXT and add NXT support to mx3, with some effort. While there are some differences, mx4 is mostly mx3 with NXT. You just have to copy OpenNXT's networking, convert it to Java, and you have mx3 with NXT.
Sure, packet structures are different, and things change between game versions. However, it is generally not difficult to find these changes. Especially when using tools that are already out there (OpenNXT has a proxy server built-in that you can use to dump data from identified packets. To find these packets you can use the Ghidra refactorer script that is also on my GitHub).
Note: my tools are far from readable, and they might be hard to use because I rushed most of them. That doesn't take away the fact that tooling for NXT does exist.
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