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Thread under construction.
ScapeEmulator is a server source released by Graham and Jonneh back in 2013, which i decided to convert into 592 and start building a server on it during summer of 2015, and have slowly worked on it all the time.
Current features:
- Player updating
- Music system start
- Pathfinding
- Advanced variable system (Special thanks to Major!)
- Advanced interface system
- All of the original ScapeEmulator features.
- Probably lots and lots more that i can't remember.
Combat:
- Base combat
- Accuracy calculation
- Damage calculation
- Basic combat cycle
- Projectiles
- Combat following
- Distance check
- Special attacks
- Godswords
- Abyssal Whip
- Dragon Claws
- Prayers
- Percentage boost prayers
- Protection prayers
- Restore prayers
- Curses
- Shops
- Item buying
- Free samples
- Correct item price modifications for both sell & buy
- Full item information interface
- Price display on main interface
- Tokkul prices
- Static prices
Features to come:
Lots and lots.
Spoiler for random gifs:
Spoiler for Special attacks:

been looking awesome. good luck on this!!


→ Cheap Animated Banners ←


Full dragon claws special finished:
- Full hit sequences
- If last hit is only successful hit maximum damage output is doubled
- Can't hit 4 zeros, but instead hit 0 & 1
Need to seriously work on bonuses before i finish everything else![]()




Yes because you can't hit 4 zeros. The first two attacks are skipped and the last attack always has +1 damage. It runs through the special, and if the first 3 hits don't hit, the last one either has doubled max damage or the two first hits are skipped and the last damage is one if it's a miss.
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