Thread: [592] ScapeEmulator project thread

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  1. #11  
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    Quote Originally Posted by Teemuzz View Post



    Started working on shop related stuff on the background.
    Mind telling what exactly did you have to send in order for the data to appear on the inventory interface? I'm speaking of the center part of course.
    Was working on shops myself too the other day and couldn't manage to get that shit to appear.
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    Why isn't this open-source? Good luck by the way.
    Quote Originally Posted by MrClassic View Post
    Arham is the official thanker!
    List of my work [Only registered and activated users can see links. ]!
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  4. #13  
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    Best of luck. Fancy the revision choice.
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    Quote Originally Posted by Teemuzz View Post
    Didn't quite catch what you meant but here!
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    Thanks, I meant which packet do you need to send to make the text appear within the interface there, but got it. GlobalStringVarMessage
    Now I need to figure out how on earth will I define this packet. Tried searching for it three times with no success lol.

    Nonetheless, thank you though.
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    Good luck man
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  11. #17  
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  12. #18  
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    send chatbox
    xxxxxxx
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    Quote Originally Posted by Velocity View Post
    send chatbox
    Damn, i'll add it immediately

    Quote Originally Posted by Hzn View Post
    Slow but good progress is better then no progress. Just keep us updated. When you think it is ready for us to test it, upload a version. I don't know if you use git but I like to see the changes for the combat system as you progress.
    Haven't yet gotten around using version control. ATM only things that will be added into combat are following, interaction distance and more special attacks & regular attacks. Busy doing item/npc definitions for combat functions.

    EDIT: I'm not using version control yet because i think this has some horrible things in it and i need to work on them. I'll probably postpone the release a bit due to not having enough personal time. Trying to do as much as i can to fix parts i don't like.

    Spoiler for big gifs:






    Shops are now finished to a point where i only need to finish sell/buy method, stock restore and the shop title. Also i'll need to check out OSRS for the selling gold yield formula.
    Currently shops have:
    • Full item information
    • Item buy price modification
    • Item sell price modification
    • General store 'main' stock (items not in main stock will disappear once they have been sold out)
    • Static prices/Tokkul prices
    • buying


    Freebies will be added once i manage to (move my ass to) make a system for the inventories & claiming the freebies.
    They will be done by player 'inventories' and the claiming will just use the shop buy code, depleting the inventory. This also keeps sure that claimed freebies will be saved and transform to unclaimable ones.

    7/12 shops are yet again more complete
    I'm back.
    ScapeEmulator #592 Convert [Only registered and activated users can see links. ]/[Only registered and activated users can see links. ]
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    When this is released, I think I may make a 592. Great progress so far.
    Quote Originally Posted by MrClassic View Post
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