Thread: Zaria 718

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  1. #91  
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    Have you include the wheat empty spots movement within Puro-Puro? The imps releasing the jars? That's what makes the minigame a bit harder Consider adding those as I assume you didn't even know of.
    Good job though.
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  3. #92  
    van 't stad

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    Quote Originally Posted by Kris View Post
    Have you include the wheat empty spots movement within Puro-Puro? The imps releasing the jars? That's what makes the minigame a bit harder Consider adding those as I assume you didn't even know of.
    Good job though.
    The imps stealing jars is included yes, but I'm not sure what you mean with the first one ? =p
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  4. #93  
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    Quote Originally Posted by omglolomghi View Post
    The imps stealing jars is included yes, but I'm not sure what you mean with the first one ? =p
    The whole field has empty spots in each side where you can walk through without having to push through. The empty spots move every few minutes or so, making the minigame a little harder.
    Speaking of these:
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    The spots shift.
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  5. #94  
    van 't stad

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    Quote Originally Posted by Kris View Post
    The whole field has empty spots in each side where you can walk through without having to push through. The empty spots move every few minutes or so, making the minigame a little harder.
    Speaking of these:
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    The spots shift.
    Oow didn't know, thanks
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  6. #95  
    van 't stad

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    List of updates
    • Started on player owned ports
      1. Armor crafting done
      2. Building upgrading done (4 tiers)
      3. Is open map, so no instance (objects are personal thou)
      4. Custom unlockables
      5. 5 ships
      6. can support every region
      7. 40 missions added atm
      8. Different types of voyages and loot
      9. will make an interface for the ships once I wrote the whole system
      10. also added some small side quests in your port (inline with the story of zaria)

    • redid wildy event
      1. Wildy crates (with rare loot)
      2. lava sharks (best fishing ingame, but risky)
      3. wilderness upgrades (like more damage against revs)
      4. Wildy bow (a bow which can be found in the wildy and only be used there players will be skulled when they pick it up)

    • redid support panel
    • made a console for support, so they can easely manage the server


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  7. #96  
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    I advise you make some custom interfaces for ports. Having it through dialogues is just meh.
    Good job though.
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  9. #97  

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    Will be quite interesting to see how in-depth you went with ports.
    EDIT: Agree with the cranky woman above me.
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  11. #98  
    van 't stad

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    Quote Originally Posted by SilverNova View Post
    Will be quite interesting to see how in-depth you went with ports.
    EDIT: Agree with the cranky woman above me.
    Quote Originally Posted by Kris View Post
    I advise you make some custom interfaces for ports. Having it through dialogues is just meh.
    Good job though.
    Will def do it once I'm finished with the whole system , thanks
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  12. #99  
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    well bro with your server im loving how work with the cilent and server side keep up the good work
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  14. #100  
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    Couldn't really say this for many other server's but I'm really digging the attention to detail & the amount of content you have is really cool! Hope you don't give up on this.
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