Added pet system players can obtain pet by killing specific npc's the pet will spawn at player and follow them if pet gets out of distance pet will despawn (going to have pet either teleport if out of dist or go to inventory)
I may change pet sizes unsure what size i would like to go with currently and am thinking about adding pet specific abilities to make them more desirable.
Example: Dragon related pets make it where dragons don't aggro to you and are non-aggressive to you but are to others without a dragon pet.
Also added networking world editting so development team can live edit world with other development mappers.
Loving this creative idea you've brought to life.
It's looks pretty good, great work.
Goodluck on this, will keep checking for updates as i'm intrigued by this.
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