This last week I've done some work on a barrow brothers module. Since it's a module, I can just copy paste the .jar into the modules/ directory and it's installed, and delete it and it's removed. Yay, modularity!
Spawning npc's through sarcophagi:
With a super easy to implement entrance dialogue, thanks to previous work:
Entrance to the tomb - though the doors aren't animated and are just teleports to the next room right now:
The final brother fight:
With a cheap loot table, it'd be nice to actually have the real loot table though:
And a forced teleport to get the player out of the tomb when their times up. So the list of shortcuts I've taken:
- No special effects for brother attacks
- No prayer leaching
- No kill count
- No animated doors
- No realistic loot table for loot chest
- No rope to leave the tomb
- No rocks falling after chest has been looted
- NPC's can be spawned more than once / don't despawn
- Other players can attack NPC's
Most of these wouldn't be hard to do, they just require a bit of research or I lack a good API to do it with right now.
Thanks!