Thread: [637] Rewrite from Scratch - Solo.

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  1. #101  
    Registered Member netherfoam's Avatar
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    Just put up some generated javadoc for the project at Generated Documentation (Untitled)
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  3. #102  
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    So, when are you going to continue this project? Or are you working on it? Good luck on it anyway.
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  4. #103  
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    Quote Originally Posted by Pine Blazer View Post
    So, when are you going to continue this project? Or are you working on it? Good luck on it anyway.
    Seeing as the last update was 11 days ago I think it'd be safe to say this is in slow development.
    Quote Originally Posted by MrClassic View Post
    Arham is the official thanker!
    List of my work here!
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  6. #104  
    Registered Member netherfoam's Avatar
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    Quote Originally Posted by Zeref View Post
    Seeing as the last update was 11 days ago I think it'd be safe to say this is in slow development.
    Quote Originally Posted by Pine Blazer View Post
    So, when are you going to continue this project? Or are you working on it? Good luck on it anyway.
    Yep, I'm slowly working on it. I'm working full time and studying (Technically, also full time!) now so updates are going to be few and far between, but I'm definitely continuing this project
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  8. #105  
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    Bump.

    P.S.: Development will speed up a little. I'm back into coding. Netherfoam has done some great work in 4 months. Check it out here: https://github.com/netherfoam/Titan/commits/master
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  9. #106  
    Registered Member netherfoam's Avatar
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    Alva's done some great work:
    • Recharging Prayer at Alters
    • Cleaning herbs
    • Digging placeholders
    • Huge amount of deobfuscation on the 637 client


    I've been active on:
    • Changed the way options are handled for objects/items/etc to a cleaner approach with a @Script annotation
    • Option handlers ("Scripts" I've been calling them) are run in microthreads, thus can "sleep" efficiently
    • Protection prayers implemented
    • Added Fishing script for some common fish
    • Added some common potions (ATK/STR/DEF/Mage/Range + Super versions + Prayer)
    • Loads of refactoring, moved NetherLib and CacheLib into core (Less dependencies), changed how items from the database are loaded
    • Can now use items on objects.
    • Can now cook lobsters and some other fish (Still very basic)
    • Stat normalisation over time (Temporary stats restore back to their real level over time)


    As always, still working on something that I want to call solid enough to release. Too bad I keep thinking of great features and introducing new bugs!
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  10. #107  
    Just a Finn

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    I'm impressed, good job and good luck!
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  11. #108  
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    In-game scripting is interesting and the whole server looks nice.
    Good luck.
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  12. #109  
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    I have been busy on a lot of refactoring work. Constantly learning about the client mechanisms and having fun.

    Nether is, as always, focussing on a cleaner, better and more secure server.
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  13. #110  
    Registered Member netherfoam's Avatar
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    Quote Originally Posted by Cuzzbuzz View Post
    I have been busy on a lot of refactoring work. Constantly learning about the client mechanisms and having fun.

    Nether is, as always, focussing on a cleaner, better and more secure server.
    Well I'm glad you have such a high opinion of my work haha. Considering unifying the event system and the script system, it might make the system a bit cleaner and improve boot time and architecture.
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