Goodluck
Pali![]()
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What's Multi? Source for future servers, what is based on Bulby and Palidino.
What's the idea? The source will be made so that the server will run as
smoothly as possible. There will be updates and the server will be Flexible, Powerful, Extensible, Stable, Efficient, Safe, Secure and Easy to use.
By using Multi in the future, you are lag free and your server player count will raise much.
I am looking for programmers who can help me with this project.
Their names will be listed on the heroes list below.
The scripts will be recoded so that the server doesn't use processes anymore, but it uses events by Graham. That would make the server run more stable, but of course, that's not much yet. Also, the scripts will be on their own folders, to make the source easy to use. All the game logics will be edited hardly.
Deps, Mods, MYSQL, HD & LD support, Highscores, Vote4Reward, Automatic Donation System, all the things what is possible to make.
Contact me by PM, if you want to be become programmer of this source.
HEROES LIST:
Join Multi's development team by PMing me!
Web-sided(e.g. MySQL):
- Becool007
- #Name2(Later)
Server-sided:
- Becool007
- #Name2(Later)
_______________________________________________
Advertise us!
Code:http://img51.imageshack.us/img51/233/multi508advertiser.jpg
Goodluck
Pali![]()

Im willing to. This project is something similar which I have began before but I got unbelievably bored of doing it by myself. Please allow me to join and I will go beyond the best of my efforts to give you what you need. I will help you implement MySQL as well as an RMI system. Highscores and everything else can be also done by me. I have the Java knowledge to "do" anything but I want to "do" them in a team. I have tried getting into a RSPS team but no one seems interested (or im not looking properly). I have already began what you are speaking about and I have a deccent rs2hd source. I also have my own rs2 source called Real2Scape which is a fork for a Runescape like private server. Ive incorporated, or trying to incorporate, a working RMI system. Which means I can redistributed various gameserves on different machines. For example, Friend Server on Server A and World Server on Server B etc.
Becool,
[Only registered and activated users can see links. ]
Edit: Sending you a PM
Edit2: Sent, Please read bothI know it takes time. but yeah xD

They do actually a slight bit. Each event that is not listed to execute saves 2 boolean checks. Without an event manager you would call 2 boolean checks for every "timer" even when the timer is not set. So if you have 2000 different event types running, it would save you 4000 boolean checks each cycle. Although these checks are not that significant for the processing speed of your server.

... I will consider that to be constructive critisicm !?
The combat will be programmed to be better than on any source.
Not just talking, but real action all the time.
Also adding perfect bots, mods and saving and loading.
Making tutorials inside the base and constructing the source so that it's very simple.
Adding Highscores, Vote4Cash and Automatic Donation System for public as free or as mods.
Skills more like RuneScape and more things that aren't even on tutorials.
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