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  1. #1 All cache indices 
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    Code:
    
    public class Js5ArchiveEnum {
       static int highest_index = -1;
       final int index;
       final boolean f9327;
       public static final Js5ArchiveEnum JS5_ANIMS = new Js5ArchiveEnum(0, false);
       public static final Js5ArchiveEnum JS5_BASES = new Js5ArchiveEnum(1, false);
       public static final Js5ArchiveEnum JS5_CONFIG = new Js5ArchiveEnum(2, false);
       public static final Js5ArchiveEnum JS5_INTERFACES = new Js5ArchiveEnum(3, false);
       public static final Js5ArchiveEnum JS5_MAPS = new Js5ArchiveEnum(5, false);
       public static final Js5ArchiveEnum JS5_MODELS = new Js5ArchiveEnum(7, false);
       public static final Js5ArchiveEnum JS5_SPRITES = new Js5ArchiveEnum(8, false);
       public static final Js5ArchiveEnum JS5_BINARY = new Js5ArchiveEnum(10, false);
       public static final Js5ArchiveEnum JS5_CLIENTSCRIPTS = new Js5ArchiveEnum(12, false);
       public static final Js5ArchiveEnum JS5_FONTMETRICS = new Js5ArchiveEnum(13, false);
       public static final Js5ArchiveEnum JS5_VORBIS = new Js5ArchiveEnum(14, false);
       public static final Js5ArchiveEnum JS5_CONFIG_LOC = new Js5ArchiveEnum(16, false);
       public static final Js5ArchiveEnum JS5_CONFIG_ENUM = new Js5ArchiveEnum(17, false);
       public static final Js5ArchiveEnum JS5_CONFIG_NPC = new Js5ArchiveEnum(18, false);
       public static final Js5ArchiveEnum JS5_CONFIG_OBJ = new Js5ArchiveEnum(19, false);
       public static final Js5ArchiveEnum JS5_CONFIG_SEQ = new Js5ArchiveEnum(20, false);
       public static final Js5ArchiveEnum JS5_CONFIG_SPOT = new Js5ArchiveEnum(21, false);
       public static final Js5ArchiveEnum JS5_CONFIG_STRUCT = new Js5ArchiveEnum(22, false);
       public static final Js5ArchiveEnum JS5_WORLDMAPDATA = new Js5ArchiveEnum(23, false);
       public static final Js5ArchiveEnum JS5_QUICKCHAT = new Js5ArchiveEnum(24, false);
       public static final Js5ArchiveEnum JS5_QUICKCHAT_GLOBAL = new Js5ArchiveEnum(25, false);
       public static final Js5ArchiveEnum JS5_MATERIALS = new Js5ArchiveEnum(26, false);
       public static final Js5ArchiveEnum JS5_CONFIG_PARTICLE = new Js5ArchiveEnum(27, false);
       public static final Js5ArchiveEnum JS5_DEFAULTS = new Js5ArchiveEnum(28, false);
       public static final Js5ArchiveEnum JS5_CONFIG_BILLBOARD = new Js5ArchiveEnum(29, false);
       public static final Js5ArchiveEnum JS5_DLLS = new Js5ArchiveEnum(30, false);
       public static final Js5ArchiveEnum JS5_SHADERS = new Js5ArchiveEnum(31, false);
       public static final Js5ArchiveEnum JS5_LOADING_SPRITES = new Js5ArchiveEnum(32, false);
       public static final Js5ArchiveEnum JS5_LOADING_SCREENS = new Js5ArchiveEnum(33, false);
       public static final Js5ArchiveEnum JS5_LOADING_SPRITES_RAW = new Js5ArchiveEnum(34, false);
       public static final Js5ArchiveEnum JS5_CUTSCENES = new Js5ArchiveEnum(35, false);
       public static final Js5ArchiveEnum JS5_AUDIOSTREAMS = new Js5ArchiveEnum(40, true);
       public static final Js5ArchiveEnum JS5_WORLDMAPAREADATA = new Js5ArchiveEnum(41, false);
       public static final Js5ArchiveEnum JS5_WORLDMAPLABELS = new Js5ArchiveEnum(42, false);
       public static final Js5ArchiveEnum JS5_TEXTURES_DIFFUSE_PNG = new Js5ArchiveEnum(43, false);
       public static final Js5ArchiveEnum JS5_TEXTURES_HDR_PNG = new Js5ArchiveEnum(44, false);
       public static final Js5ArchiveEnum JS5_TEXTURES_DIFFUSE_DXT = new Js5ArchiveEnum(45, false);
       public static final Js5ArchiveEnum JS5_TEXTURES_HDR_PNG_MIPPED = new Js5ArchiveEnum(46, false);
       public static final Js5ArchiveEnum JS5_MODELSRT7 = new Js5ArchiveEnum(47, false);
       public static final Js5ArchiveEnum JS5_ANIMSRT7 = new Js5ArchiveEnum(48, false);
       public static final Js5ArchiveEnum JS5_DBTABLEINDEX = new Js5ArchiveEnum(49, false);
    
       Js5ArchiveEnum(int i, boolean bool) {
          index = i;
          f9327 = bool;
       }
    
       public static Js5ArchiveEnum[] getArray() {
          return new Js5ArchiveEnum[] {JS5_ANIMS, JS5_BASES, JS5_CONFIG, JS5_INTERFACES, JS5_MAPS, JS5_MODELS, JS5_SPRITES, JS5_BINARY, JS5_CLIENTSCRIPTS, JS5_FONTMETRICS, JS5_VORBIS, JS5_CONFIG_LOC, JS5_CONFIG_ENUM, JS5_CONFIG_NPC, JS5_CONFIG_OBJ, JS5_CONFIG_SEQ, JS5_CONFIG_SPOT, JS5_CONFIG_STRUCT, JS5_WORLDMAPDATA, JS5_QUICKCHAT, JS5_QUICKCHAT_GLOBAL, JS5_MATERIALS, JS5_CONFIG_PARTICLE, JS5_DEFAULTS, JS5_CONFIG_BILLBOARD, JS5_DLLS, JS5_SHADERS, JS5_LOADING_SPRITES, JS5_LOADING_SCREENS, JS5_LOADING_SPRITES_RAW, JS5_CUTSCENES, JS5_AUDIOSTREAMS, JS5_WORLDMAPAREADATA, JS5_WORLDMAPLABELS, JS5_TEXTURES_DIFFUSE_PNG, JS5_TEXTURES_HDR_PNG, JS5_TEXTURES_DIFFUSE_DXT, JS5_TEXTURES_HDR_PNG_MIPPED, JS5_MODELSRT7, JS5_ANIMSRT7, JS5_DBTABLEINDEX};
       }
    
       public static int getArchiveCount() {
          if (highest_index == -1) {
             Js5ArchiveEnum[] js5ArchiveEnums = getArray();
             for (int i = 0; i < js5ArchiveEnums.length; i++) {
                Js5ArchiveEnum js5ArchiveEnum = js5ArchiveEnums[i];
                if (js5ArchiveEnum.index > highest_index)
                   highest_index = js5ArchiveEnum.index;
             }
             ++highest_index;
          }
          return highest_index;
       }
    
       public int getIndex() {
          return index;
       }
    
       public boolean m783() {
          return f9327;
       }
    
    }
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  3. #2  
    REGISTERED MEMBER RAT DONOR MORE COMING

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    Without the awful syntax highlighting:

    Code:
    
    public class Js5ArchiveEnum {
       static int highest_index = -1;
       final int index;
       final boolean f9327;
       public static final Js5ArchiveEnum JS5_ANIMS = new Js5ArchiveEnum(0, false);
       public static final Js5ArchiveEnum JS5_BASES = new Js5ArchiveEnum(1, false);
       public static final Js5ArchiveEnum JS5_CONFIG = new Js5ArchiveEnum(2, false);
       public static final Js5ArchiveEnum JS5_INTERFACES = new Js5ArchiveEnum(3, false);
       public static final Js5ArchiveEnum JS5_MAPS = new Js5ArchiveEnum(5, false);
       public static final Js5ArchiveEnum JS5_MODELS = new Js5ArchiveEnum(7, false);
       public static final Js5ArchiveEnum JS5_SPRITES = new Js5ArchiveEnum(8, false);
       public static final Js5ArchiveEnum JS5_BINARY = new Js5ArchiveEnum(10, false);
       public static final Js5ArchiveEnum JS5_CLIENTSCRIPTS = new Js5ArchiveEnum(12, false);
       public static final Js5ArchiveEnum JS5_FONTMETRICS = new Js5ArchiveEnum(13, false);
       public static final Js5ArchiveEnum JS5_VORBIS = new Js5ArchiveEnum(14, false);
       public static final Js5ArchiveEnum JS5_CONFIG_LOC = new Js5ArchiveEnum(16, false);
       public static final Js5ArchiveEnum JS5_CONFIG_ENUM = new Js5ArchiveEnum(17, false);
       public static final Js5ArchiveEnum JS5_CONFIG_NPC = new Js5ArchiveEnum(18, false);
       public static final Js5ArchiveEnum JS5_CONFIG_OBJ = new Js5ArchiveEnum(19, false);
       public static final Js5ArchiveEnum JS5_CONFIG_SEQ = new Js5ArchiveEnum(20, false);
       public static final Js5ArchiveEnum JS5_CONFIG_SPOT = new Js5ArchiveEnum(21, false);
       public static final Js5ArchiveEnum JS5_CONFIG_STRUCT = new Js5ArchiveEnum(22, false);
       public static final Js5ArchiveEnum JS5_WORLDMAPDATA = new Js5ArchiveEnum(23, false);
       public static final Js5ArchiveEnum JS5_QUICKCHAT = new Js5ArchiveEnum(24, false);
       public static final Js5ArchiveEnum JS5_QUICKCHAT_GLOBAL = new Js5ArchiveEnum(25, false);
       public static final Js5ArchiveEnum JS5_MATERIALS = new Js5ArchiveEnum(26, false);
       public static final Js5ArchiveEnum JS5_CONFIG_PARTICLE = new Js5ArchiveEnum(27, false);
       public static final Js5ArchiveEnum JS5_DEFAULTS = new Js5ArchiveEnum(28, false);
       public static final Js5ArchiveEnum JS5_CONFIG_BILLBOARD = new Js5ArchiveEnum(29, false);
       public static final Js5ArchiveEnum JS5_DLLS = new Js5ArchiveEnum(30, false);
       public static final Js5ArchiveEnum JS5_SHADERS = new Js5ArchiveEnum(31, false);
       public static final Js5ArchiveEnum JS5_LOADING_SPRITES = new Js5ArchiveEnum(32, false);
       public static final Js5ArchiveEnum JS5_LOADING_SCREENS = new Js5ArchiveEnum(33, false);
       public static final Js5ArchiveEnum JS5_LOADING_SPRITES_RAW = new Js5ArchiveEnum(34, false);
       public static final Js5ArchiveEnum JS5_CUTSCENES = new Js5ArchiveEnum(35, false);
       public static final Js5ArchiveEnum JS5_AUDIOSTREAMS = new Js5ArchiveEnum(40, true);
       public static final Js5ArchiveEnum JS5_WORLDMAPAREADATA = new Js5ArchiveEnum(41, false);
       public static final Js5ArchiveEnum JS5_WORLDMAPLABELS = new Js5ArchiveEnum(42, false);
       public static final Js5ArchiveEnum JS5_TEXTURES_DIFFUSE_PNG = new Js5ArchiveEnum(43, false);
       public static final Js5ArchiveEnum JS5_TEXTURES_HDR_PNG = new Js5ArchiveEnum(44, false);
       public static final Js5ArchiveEnum JS5_TEXTURES_DIFFUSE_DXT = new Js5ArchiveEnum(45, false);
       public static final Js5ArchiveEnum JS5_TEXTURES_HDR_PNG_MIPPED = new Js5ArchiveEnum(46, false);
       public static final Js5ArchiveEnum JS5_MODELSRT7 = new Js5ArchiveEnum(47, false);
       public static final Js5ArchiveEnum JS5_ANIMSRT7 = new Js5ArchiveEnum(48, false);
       public static final Js5ArchiveEnum JS5_DBTABLEINDEX = new Js5ArchiveEnum(49, false);
    
       Js5ArchiveEnum(int i, boolean bool) {
          index = i;
          f9327 = bool;
       }
    
       public static Js5ArchiveEnum[] getArray() {
          return new Js5ArchiveEnum[] {JS5_ANIMS, JS5_BASES, JS5_CONFIG, JS5_INTERFACES, JS5_MAPS, JS5_MODELS, JS5_SPRITES, JS5_BINARY, JS5_CLIENTSCRIPTS, JS5_FONTMETRICS, JS5_VORBIS, JS5_CONFIG_LOC, JS5_CONFIG_ENUM, JS5_CONFIG_NPC, JS5_CONFIG_OBJ, JS5_CONFIG_SEQ, JS5_CONFIG_SPOT, JS5_CONFIG_STRUCT, JS5_WORLDMAPDATA, JS5_QUICKCHAT, JS5_QUICKCHAT_GLOBAL, JS5_MATERIALS, JS5_CONFIG_PARTICLE, JS5_DEFAULTS, JS5_CONFIG_BILLBOARD, JS5_DLLS, JS5_SHADERS, JS5_LOADING_SPRITES, JS5_LOADING_SCREENS, JS5_LOADING_SPRITES_RAW, JS5_CUTSCENES, JS5_AUDIOSTREAMS, JS5_WORLDMAPAREADATA, JS5_WORLDMAPLABELS, JS5_TEXTURES_DIFFUSE_PNG, JS5_TEXTURES_HDR_PNG, JS5_TEXTURES_DIFFUSE_DXT, JS5_TEXTURES_HDR_PNG_MIPPED, JS5_MODELSRT7, JS5_ANIMSRT7, JS5_DBTABLEINDEX};
       }
    
       public static int getArchiveCount() {
          if (highest_index == -1) {
             Js5ArchiveEnum[] js5ArchiveEnums = getArray();
             for (int i = 0; i < js5ArchiveEnums.length; i++) {
                Js5ArchiveEnum js5ArchiveEnum = js5ArchiveEnums[i];
                if (js5ArchiveEnum.index > highest_index)
                   highest_index = js5ArchiveEnum.index;
             }
             ++highest_index;
          }
          return highest_index;
       }
    
       public int getIndex() {
          return index;
       }
    
       public boolean m783() {
          return f9327;
       }
    
    }
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  4. #3  


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    Good job peter
    All the best,
    Wiki




    coming soon
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  5. #4  
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    well done
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  6. #5  
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    Thanks for sharing will be useful.


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  7. #6  
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    Index 0 contains Skeletons, Index 20 contains Animations, Index 9 contains Textures and Index 37 contains Texture Diffuse.

    A-lot of these you posted are incorrect.
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  8. #7  
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    Quote Originally Posted by Backwoods View Post
    Index 0 contains Skeletons, Index 20 contains Animations, Index 9 contains Textures and Index 37 contains Texture Diffuse.

    A-lot of these you posted are incorrect.
    The names you cited are correct, but so are the ones he used. I think his naming is the official Jagex naming. As for textures, they changed it 10 thusand times between rev 830 and 850 so he's also correct. Would be good if he could add revision though...
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  9. #8  
    Номер 1


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    Quote Originally Posted by Backwoods View Post
    Index 0 contains Skeletons, Index 20 contains Animations, Index 9 contains Textures and Index 37 contains Texture Diffuse.

    A-lot of these you posted are incorrect.
    Pretty sure 0 are frames and not skeletons, 1 are bases(what u call skeletons), 20 is sequence data the ids that we use on server.
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  10. #9  
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    Dug these up again for anyone who wants them. I'm aware they're not completely accurate but still useful.

    Code:
    Index 0: Animation Skeletons
    Index 1: Animation Skins
    Index 2: Miscellaneous (See below for full list of archives)
    Index 3: Interfaces
    Index 4: Empty (Pre 772: Sound Effects)
    Index 5: Maps
    Index 6: Empty (Pre 772: Music)
    Index 7: Models
    Index 8: Sprites
    Index 9: Empty (Pre 839: Textures)
    Index 10: Huffman encoding
    Index 11: Empty
    Index 12: Clientscripts
    Index 13: Font metrics
    Index 14: Sound Effects (Pre 772: MIDI Instruments)
    Index 15: Empty
    Index 16: Locations
    Index 17: Enums
    Index 18: Npcs 
    Index 19: Objects
    Index 20: Sequences
    Index 21: Spotanim
    Index 22: Structs (Pre 745: Var Bit)
    Index 23: World Map Information
    Index 24: Quick chat messages
    Index 25: Quick chat menus
    Index 26: Texture definitions
    Index 27: Particles
    Index 28: Defaults
    Index 29: Billboards
    Index 30: Native libraries
    Index 31: Shaders
    Index 32: Loading Fonts &amp; Images
    Index 33: Game tips
    Index 34: Loading Fonts &amp; Images (jagex format images)
    Index 35: Cutscenes
    Index 36: Empty
    Index 37: Empty (Pre 839: Materials)
    Index 38: Empty
    Index 39: Empty
    Index 40: Music
    Index 41: World Map Data
    Index 42: Empty
    Index 43: Textures
    Index 44: Materials
    Index 45: Empty
    Index 46: Empty
    Config Entries:

    Code:
    Archive 1: Floor underlay
    Archive 3: Identikit
    Archive 4: Floor overlay
    Archive 5: Inventories
    Archive 6: Empty (Pre 488: Locations)
    Archive 7: Unknown <font color="#D0D0FF">(Server sided only)</font>
    Archive 8: Empty (Pre 488: Enums)
    Archive 9: Empty (Pre 488: Npcs)
    Archive 10: Empty (Pre 488: Objects)
    Archive 11: Params
    Archive 12: Empty (Pre 488: Sequences)
    Archive 13: Empty (Pre 488: Spotanim)
    Archive 14: Empty (Pre 488: Var Bit)
    Archive 15: Empty (Pre 745: Var Client Strings)
    Archive 16: Empty (Pre 745: Var Player)
    Archive 18: Areas <font color="#D0D0FF">(Server sided only)</font>
    Archive 19: Empty (Pre 745: Var Client)
    Archive 26: Empty (Pre 763: Structs)
    Archive 29: Skyboxes
    Archive 30: Sun definitions (Archive is empty)
    Archive 31: Light intensity
    Archive 32: Render anims
    Archive 33: Cursors
    Archive 34: Mapscenes
    Archive 35: Quests
    Archive 36: Worldmap info
    Archive 40: Database Tables <font color="#D0D0FF">(Server sided only)</font>
    Archive 41: Database Rows <font color="#D0D0FF">(Server sided only)</font>
    Archive 42: Unknown <font color="#D0D0FF">(Server sided only)</font>
    Archive 46: Hitmarks
    Archive 47: Empty (Pre 745: Var Clan)
    Archive 48: Item Codes <font color="#D0D0FF">(Server sided only)</font>
    Archive 49: Categories <font color="#D0D0FF">(Server sided only)</font>
    Archive 54: Empty (Pre 745: Var Clan Settings)
    Archive 60: Var Player
    Archive 61: Var Npc
    Archive 62: Var Client
    Archive 63: Var World <font color="#D0D0FF">(Server sided only)</font>
    Archive 64: Var Region <font color="#D0D0FF">(Server sided only)</font>
    Archive 65: Var Object <font color="#D0D0FF">(Server sided only)</font>
    Archive 66: Var Clan
    Archive 67: Var Clan Setting
    Archive 68: Unknown Var related <font color="#D0D0FF">(Server sided only)</font>
    Archive 69: Var Bit
    Archive 70: Game log event <font color="#D0D0FF">(Server sided only)</font>
    Archive 72: Hitbars
    Archive 73: Unknown <font color="#D0D0FF">(Server sided only)</font>
    Archive 75: Unknown Var related <font color="#D0D0FF">(Server sided only)</font>
    Archive 76: Unknown <font color="#D0D0FF">(Server sided only)</font>
    Archive 77: Anim flow control
    Archive 80: Var Group
    Names from Rev: 820
    Index 8 - Sprites
    Code:
    Archive 4: backleft1
    Archive 11: hint_headicons
    Archive 12: mapback
    Archive 13: hint_mapmarkers
    Archive 14: hint_mapedge
    Archive 155: prayerglow
    Archive 165: christmas_yelps
    Archive 168: mob_attack_cursor
    Archive 169: compass
    Archive 297: tradebacking
    Archive 298: hitmarks
    Archive 299: cross
    Archive 300: mapdots
    Archive 308: leftarrow
    Archive 309: rightarrow
    Archive 428: button_brown
    Archive 429: button_red
    Archive 430: chest
    Archive 431: coins
    Archive 432: key
    Archive 433: keys
    Archive 434: pen
    Archive 437: letter
    Archive 439: headicons_pk
    Archive 440: headicons_prayer
    Archive 442: overlay_multiway
    Archive 444: tex_brown
    Archive 445: tex_red
    Archive 446: number_button
    Archive 452: magic_tree_leaves_new
    Archive 453: roof
    Archive 458: railings
    Archive 463: fountain
    Archive 467: elfroof2
    Archive 472: elfroof
    Archive 474: bamboo
    Archive 479: stars
    Archive 493: hitbar_default
    Archive 494: p11_full
    Archive 495: p12_full
    Archive 496: b12_full
    Archive 497: q8_full
    Archive 498: logo
    Archive 499: otherlevel
    Archive 760: combat_shield
    Archive 776: tzhaar_numbers
    Archive 779: scales
    Archive 780: feathers
    Archive 1017: chat_background
    Archive 1019: small_button
    Archive 1021: small_button_blue
    Archive 1022: small_button_pressed
    Archive 1024: large_button
    Archive 1031: side_background
    Archive 1032: side_background_bottom
    Archive 1035: side_background_right
    Archive 1036: side_background_top
    Archive 1084: coins_icon
    Archive 1130: map_ring
    Archive 1167: mesh
    Archive 1222: mapflag
    Archive 1243: floorshadows
    Archive 1455: name_icons
    Archive 1509: hitbar_90
    Archive 1771: hitbar_med
    Archive 1848: friends_line
    Archive 2243: timerbar_default
    Archive 2314: friends_arrow_cursor
    Archive 2498: logo_alpha
    Archive 2499: login_background_alpha
    Archive 2637: lobby_frame_01
    Archive 2638: lobby_frame_02
    Archive 2639: lobby_frame_03
    Archive 2640: lobby_frame_04
    Archive 2641: lobby_frame_05
    Archive 2752: button_body
    Archive 3078: runefest_logo_1
    Archive 3079: runefest_logo_2
    Archive 3080: runefest_logo_3
    Archive 3081: runefest_logo_4
    Archive 3082: runefest_logo_5
    Archive 3083: runefest_logo
    Archive 4072: corner_frame_3
    Archive 4073: corner_frame_4
    Archive 4080: background_texture
    Archive 4088: runescape_logo
    Archive 4346: symbol_lock
    Archive 4512: gold_arrow_1
    Archive 4513: member_phoenix_graphic
    Archive 4544: wildy_banner
    Archive 4699: artisan_sword_background
    Archive 4709: artisan_sword_back
    Archive 5411: blue_on
    Archive 5412: blue_over
    Archive 5413: green_on
    Archive 5414: green_over
    Archive 5648: yew_tree_leaves
    Archive 5649: willow_tree_leaves
    Archive 5651: oak_tree_leaves
    Archive 5653: willow_new
    Archive 5654: willow_new_full
    Archive 5655: maple_tree_leaves
    Archive 5659: small_leaves
    Archive 6280: fishing_net
    Archive 7660: attack_logo
    Archive 8074: old_corner_frame_3
    Archive 8075: old_corner_frame_4
    Archive 8090: old_runescape_logo
    Archive 8436: skill_agility
    Archive 8958: money_pouch_icon
    Archive 9318: skill_attack
    Archive 9319: skill_constitution
    Archive 9320: skill_construction
    Archive 9322: skill_crafting
    Archive 9323: skill_defence
    Archive 9324: skill_dungeoneering
    Archive 9325: skill_farming
    Archive 9326: skill_firemaking
    Archive 9327: skill_fishing
    Archive 9328: skill_fletching
    Archive 9329: skill_herblore
    Archive 9330: skill_hunter
    Archive 9331: skill_mining
    Archive 9332: skill_prayer
    Archive 9333: skill_ranged
    Archive 9334: skill_runecrafting
    Archive 9335: skill_slayer
    Archive 9336: skill_smithing
    Archive 9337: skill_strength
    Archive 9338: skill_summoning
    Archive 9339: skill_thieving
    Archive 9340: skill_woodcutting
    Archive 9341: skill_agility_silver
    Archive 9342: skill_attack_silver
    Archive 9343: skill_constitution_silver
    Archive 9344: skill_construction_silver
    Archive 9346: skill_crafting_silver
    Archive 9347: skill_defence_silver
    Archive 9348: skill_dungeoneering_silver
    Archive 9349: skill_farming_silver
    Archive 9350: skill_firemaking_silver
    Archive 9351: skill_fishing_silver
    Archive 9352: skill_fletching_silver
    Archive 9353: skill_herblore_silver
    Archive 9354: skill_hunter_silver
    Archive 9355: skill_mining_silver
    Archive 9356: skill_prayer_silver
    Archive 9357: skill_ranged_silver
    Archive 9358: skill_runecrafting_silver
    Archive 9359: skill_slayer_silver
    Archive 9360: skill_smithing_silver
    Archive 9361: skill_strength_silver
    Archive 9362: skill_summoning_silver
    Archive 9363: skill_thieving_silver
    Archive 9364: skill_woodcutting_silver
    Archive 9365: omge_banner_agility
    Archive 9367: omge_banner_combat
    Archive 9368: omge_banner_construction
    Archive 9369: omge_banner_cooking
    Archive 9370: omge_banner_crafting
    Archive 9371: omge_banner_dungeoneering
    Archive 9372: omge_banner_farming
    Archive 9373: omge_banner_firemaking
    Archive 9374: omge_banner_fishing
    Archive 9375: omge_banner_fletching
    Archive 9376: omge_banner_herblore
    Archive 9377: omge_banner_hunting
    Archive 9378: omge_banner_mining
    Archive 9379: omge_banner_prayer
    Archive 9380: omge_banner_runecrafting
    Archive 9381: omge_banner_slayer
    Archive 9382: omge_banner_smithing
    Archive 9383: omge_banner_summoning
    Archive 9384: omge_banner_thieving
    Archive 9385: omge_banner_woodcutting
    Archive 10213: diamond_icon
    Archive 10214: diamond_icon_alpha
    Archive 10577: air_cape_graphic
    Archive 10578: astral_cape_graphic
    Archive 10579: blood_cape_graphic
    Archive 10580: body_cape_graphic
    Archive 10581: chaos_cape_graphic
    Archive 10582: cosmic_cape_graphic
    Archive 10583: death_cape_graphic
    Archive 10584: earth_cape_graphic
    Archive 10586: fire_cape_graphic
    Archive 10587: law_cape_graphic
    Archive 10588: mind_cape_graphic
    Archive 10589: nature_cape_graphic
    Archive 10590: soul_cape_graphic
    Archive 10591: water_cape_graphic
    Archive 13675: palm_leaf
    Archive 13676: palm_leaf_2
    Archive 13677: palm_leaf_3
    Archive 13918: ivy_leaves
    Archive 14949: kurask_boots
    Archive 14950: basilisk_boots
    Archive 15401: worldmap_01
    Archive 15402: worldmap_02
    Archive 15403: worldmap_03
    Archive 15404: worldmap_04
    Archive 15405: worldmap_05
    Archive 15406: worldmap_06
    Archive 15407: worldmap_07
    Archive 15408: worldmap_08
    Archive 15409: worldmap_09
    Archive 15906: turoth_boots
    Archive 16567: green_skin_01
    Archive 16568: green_skin_02
    Archive 17400: mtx_wings
    Archive 17566: yelps_body
    Archive 17571: yelps_attack
    Archive 17890: stone_rock
    Archive 22182: treasure_hunter_hair_alpha
    Archive 20281: m11_full
    Archive 20282: m12_full
    Archive 20325: summoning_icon
    Archive 20338: penance_ranger
    Archive 20339: penance_king
    Archive 20340: penance_fighter
    Archive 20352: skill_divination
    Archive 20353: skill_divination_silver
    Archive 20589: penance_runner
    Archive 20590: penance_healer
    Archive 20591: penance_queen
    Archive 20743: chest_giant
    Archive 20744: arm_giant
    Archive 20747: back_giant
    Archive 20850: bandages
    Archive 20853: skin
    Archive 20854: feet
    Archive 20856: fingers
    Archive 20858: flower_alpha
    Archive 20859: flower
    Archive 21067: coin_2013
    Archive 21436: cow_skin
    Archive 21438: seagull_diffuse
    Archive 22173: necklace_treasure_hunter
    Archive 22183: treasure_hunter_boot
    Archive 22187: eyeball_green
    Archive 22194: demon_skin
    Archive 22198: demon_body
    Archive 22641: tpr_lava
    Archive 22644: symbols_1
    Archive 22645: symbols_2
    Archive 22646: symbols_1_alpha
    Archive 22658: tpr_runes_1
    Archive 22659: tpr_runes_1_alpha
    Archive 22660: tpr_runes_2
    Archive 22661: tpr_runes_2_alpha
    Archive 22672: tpr_lava_edge
    Archive 22685: tpr_stone_2
    Archive 22693: tpr_stone_1
    Archive 22906: godless_symbol
    Archive 22907: godless_symbol_alpha
    Archive 22912: brassica_cape_alpha 
    Archive 22913: brassica_cape
    Archive 22914: godless_cape
    Archive 22915: godless_cape_spec
    Archive 22916: gorilla1
    Archive 22917: monkey
    Archive 22918: monkey_fur
    Archive 22919: monkey_fur_alpha
    Archive 22920: marimbo_body
    Archive 22921: marimbo_fur
    Archive 22922: marimbo_fur_alpha
    Archive 23208: mtx_fire_sword
    Archive 23212: mtx_fire_orb
    Archive 24053: yellow_on
    Archive 24054: yellow_over
    Archive 24055: red_on
    Archive 24056: red_over
    Archive 24593: senecianus
    Archive 24887: fareed
    Index 30 - Native Libraries (Complete)

    Code:
    Archive 0: windows/x86/twitchtv.dll
    Archive 1: windows/x86/hw3d.dll
    Archive 2: windows/x86/jaggl.dll
    Archive 3: windows/x86/sw3d.dll
    Archive 4: windows/x86/jaclib.dll
    Archive 5: windows/x86/jagdx.dll
    Archive 6: windows/x86/twitchsdk_32_release.dll
    Archive 7: windows/x86_64/hw3d.dll
    Archive 8: windows/x86_64/jaggl.dll
    Archive 9: windows/x86_64/jaclib.dll
    Archive 10: windows/x86_64/jagdx.dll
    Archive 11: windows/x86/avutil-ttv-51.dll
    Archive 12: macos/universal/libhw3d.dylib
    Archive 13: macos/universal/libjaggl.dylib
    Archive 14: macos/universal/libjaclib.dylib
    Archive 15: macos/x86/libhw3d.dylib
    Archive 16: macos/x86/libjaggl.dylib
    Archive 17: macos/x86/libjaclib.dylib
    Archive 18: macos/x86_64/libhw3d.dylib
    Archive 19: macos/x86_64/libjaggl.dylib
    Archive 20: macos/x86_64/libjaclib.dylib
    Archive 21: macos/ppc/libhw3d.dylib
    Archive 22: macos/ppc/libjaggl.dylib
    Archive 23: macos/ppc/libjaclib.dylib
    Archive 24: linux/x86/libjaclib.so
    Archive 25: linux/x86/libjaggl.so
    Archive 26: linux/x86/libhw3d.so
    Archive 27: linux/x86_64/libjaclib.so
    Archive 28: linux/x86_64/libjaggl.so
    Archive 29: linux/x86_64/libhw3d.so
    Archive 30: linux/x86_64/libsw3d.so
    Archive 31: linux/x86/libsw3d.so
    Archive 32: windows/x86_64/sw3d.dll
    Archive 33: macos/x86_64/libsw3d.dylib
    Archive 34: macos/universal/libsw3d.dylib
    Archive 35: macos/x86/libsw3d.dylib
    Archive 36: windows/x86/libmfxsw32.dll
    Archive 37: windows/x86/swresample-ttv-0.dll
    Archive 38: windows/x86/libmp3lame-ttv.dll
    Archive 39: windows/x86_64/libmfxsw64.dll
    Archive 40: windows/x86_64/twitchtv.dll
    Archive 41: windows/x86_64/avutil-ttv-51.dll
    Archive 42: windows/x86_64/swresample-ttv-0.dll
    Archive 43: windows/x86_64/twitchsdk_64_release.dll
    Archive 44: windows/x86_64/libmp3lame-ttv.dll
    Archive 45: macos/universal/libsdk-mac-dynamic.dylib
    Archive 46: macos/universal/libtwitchtv.dylib
    Archive 47: macos/universal/libtwitchsdk.dylib
    Archive 48: macos/x86_64/libsdk-mac-dynamic.dylib
    Archive 49: macos/x86_64/libtwitchtv.dylib
    Archive 50: macos/x86_64/libtwitchsdk.dylib
    Code:
    Archive 1: gl
    Archive 3: dx
    Archive 1, File 0: FilterDefault.filter.glsl
    Archive 1, File 1: EnvMappedWater.fragment.glsl
    Archive 1, File 2: Emissive.fragment.glsl
    Archive 1, File 3: Basic
    Archive 1, File 4: TransparentWater.vertex.glsl
    Archive 1, File 5: Sprite
    Archive 1, File 6: Basic.fragment.glsl
    Archive 1, File 7: Basic.vertex.glsl
    Archive 1, File 8: Waterfall.fragment2D.glsl
    Archive 1, File 9: Filter.Filter_vertexGL.glsl
    Archive 1, File 10: TransparentWater.fragment3D.glsl
    Archive 1, File 11: EnvMappedWater.vertex.glsl
    Archive 1, File 12: Model.vertex.glsl
    Archive 1, File 13: Emissive
    Archive 1, File 14: FilterBloom.passThrough.glsl
    Archive 1, File 15: FilterBloom.blur.glsl
    Archive 1, File 16: Emissive.vertex.glsl
    Archive 1, File 17: Waterfall.fragment3D.glsl
    Archive 1, File 18: Waterfall
    Archive 1, File 19: FilterDefault
    Archive 1, File 20: Primitive.vertex.glsl
    Archive 1, File 21: Sprite.vertex.glsl
    Archive 1, File 22: Sprite.fragment.glsl
    Archive 1, File 23: Model.fragment.glsl
    Archive 1, File 24: Primitive.fragment.glsl
    Archive 1, File 25: FilterBloom.test.glsl
    Archive 1, File 26: UnderWater
    Archive 1, File 27: Waterfall.vertex.glsl
    Archive 1, File 28: FilterBloom
    Archive 1, File 29: Model
    Archive 1, File 30: TransparentWater.fragment2D.glsl
    Archive 1, File 31: UnderWater.vertex.glsl
    Archive 1, File 32: Particle.vertex.glsl
    Archive 1, File 33: Particle
    Archive 1, File 34: UnderWater.fragment.glsl
    Archive 1, File 35: FilterBloom.composite.glsl
    Archive 1, File 36: EnvMappedWater
    Archive 1, File 37: FilterBloom.brightpass.glsl
    Archive 1, File 38: TransparentWater
    Archive 1, File 39: Primitive
    Archive 1, File 40: Particle.fragment.glsl
    Archive 1, File 41: BatchedSprite
    Archive 1, File 42: BatchedSprite.vertex.glsl
    Archive 1, File 43: BatchedSprite.fragment.glsl
    Archive 1, File 44: FilterLevels
    Archive 1, File 45: FilterColourRemapping.remap2D.glsl
    Archive 1, File 46: FilterLevels.adjustColour.glsl
    Archive 1, File 47: FilterColourRemapping.remap3D.glsl
    Archive 1, File 48: FilterColourRemapping
    Archive 3, File 0: Model.fragment.ps_2_0.000000005
    Archive 3, File 1: TransparentWater.vertex.vs_2_0
    Archive 3, File 2: Model.vertex.vs_2_0.0000000000000005
    Archive 3, File 3: UnderWater.vertex.vs_2_0.2
    Archive 3, File 4: BatchedSprite
    Archive 3, File 5: Waterfall.fragment2D.ps_2_0
    Archive 3, File 6: FilterBloom.Filter_vertexD3D.vs_2_0
    Archive 3, File 7: UnderWater.vertex.vs_2_0.0
    Archive 3, File 8: Sprite.fragment.ps_2_0.1
    Archive 3, File 9: Emissive.fragment.ps_2_0
    Archive 3, File 10: Basic
    Archive 3, File 11: Sprite
    Archive 3, File 12: BatchedSprite.fragment.ps_2_0
    Archive 3, File 13: FilterDefault.filter.ps_2_0
    Archive 3, File 14: BatchedSprite.vertex.vs_2_0
    Archive 3, File 15: Particle.vertex.vs_2_0.00000001
    Archive 3, File 16: Particle.vertex.vs_2_0.00000002
    Archive 3, File 17: Particle.fragment.ps_2_0.00000002
    Archive 3, File 18: EnvMappedWater.fragment.ps_2_0.1
    Archive 3, File 19: Model.fragment.ps_2_0.100000003
    Archive 3, File 20: UnderWater.vertex.vs_2_0.3
    Archive 3, File 21: Particle.fragment.ps_2_0.00000000
    Archive 3, File 22: Particle.fragment.ps_2_0.00000001
    Archive 3, File 23: Basic.fragment.ps_2_0
    Archive 3, File 24: Particle.vertex.vs_2_0.00000000
    Archive 3, File 25: Basic.vertex.vs_2_0
    Archive 3, File 26: Sprite.fragment.ps_2_0.0
    Archive 3, File 27: FilterColourRemapping.remap3D.ps_2_0.00000002
    Archive 3, File 28: Emissive
    Archive 3, File 29: Model.fragment.ps_2_0.000000000
    Archive 3, File 30: Emissive.vertex.vs_2_0
    Archive 3, File 31: Waterfall
    Archive 3, File 32: Model.fragment.ps_2_0.000000002
    Archive 3, File 33: FilterColourRemapping.remap2D.ps_2_0.00000001
    Archive 3, File 34: FilterBloom.composite.ps_2_0
    Archive 3, File 35: TransparentWater.fragment3D.ps_2_0
    Archive 3, File 36: FilterColourRemapping.remap3D.ps_2_0.00000003
    Archive 3, File 37: FilterDefault
    Archive 3, File 38: FilterLevels
    Archive 3, File 39: FilterColourRemapping.remap2D.ps_2_0.00000003
    Archive 3, File 40: FilterLevels.Filter_vertexD3D.vs_2_0
    Archive 3, File 41: EnvMappedWater.fragment.ps_2_0.0
    Archive 3, File 42: Primitive.vertex.vs_2_0
    Archive 3, File 43: FilterColourRemapping.remap2D.ps_2_0.00000002
    Archive 3, File 44: FilterLevels.adjustColour.ps_2_0
    Archive 3, File 45: FilterBloom.brightpass.ps_2_0
    Archive 3, File 46: UnderWater.fragment.ps_2_0
    Archive 3, File 47: Model
    Archive 3, File 48: Sprite.fragment.ps_2_0.2
    Archive 3, File 49: FilterColourRemapping.Filter_vertexD3D.vs_2_0
    Archive 3, File 50: Model.fragment.ps_2_0.000000003
    Archive 3, File 51: Waterfall.fragment3D.ps_2_0
    Archive 3, File 52: FilterColourRemapping
    Archive 3, File 53: FilterColourRemapping.remap3D.ps_2_0.00000001
    Archive 3, File 54: Primitive.fragment.ps_2_0
    Archive 3, File 55: FilterBloom.passThrough.ps_2_0
    Archive 3, File 57: TransparentWater.fragment2D.ps_2_0
    Archive 3, File 58: Sprite.vertex.vs_2_0.1
    Archive 3, File 59: UnderWater
    Archive 3, File 63: FilterBloom.Filter_vertexD3D.vs_3_0
    Archive 3, File 64: UnderWater.vertex.vs_2_0.1
    Archive 3, File 65: Sprite.vertex.vs_2_0.0
    Archive 3, File 67: FilterBloom
    Archive 3, File 72: FilterBloom.blur.ps_3_0
    Archive 3, File 73: FilterDefault.Filter_vertexD3D.vs_2_0
    Archive 3, File 75: EnvMappedWater.vertex.vs_2_0
    Archive 3, File 77: Particle
    Archive 3, File 78: Waterfall.vertex.vs_2_0
    Archive 3, File 79: FilterBloom.test.ps_2_0
    Archive 3, File 80: EnvMappedWater
    Archive 3, File 81: TransparentWater
    Archive 3, File 82: Primitive
    Archive 3, File 84: Model.vertex.vs_2_0.0000000400000001
    Archive 3, File 85: Model.vertex.vs_2_0.0000000000000003
    Archive 3, File 86: Model.vertex.vs_2_0.0000000200000000
    Archive 3, File 87: Model.vertex.vs_2_0.0000000100000001
    Archive 3, File 88: Model.fragment.ps_2_0.000000001
    Archive 3, File 89: Model.vertex.vs_2_0.0000000300000002
    Archive 3, File 90: Model.vertex.vs_2_0.0000000000000000

    WorldMap data - Index 41
    Code:
    Archive 0: ardougne_underground
    Archive 100: pioneer_cave_full
    Archive 101: red_axe_4_pretty_flowers_cave
    Archive 102: red_axe_4_tunnels_near_keldagrim
    Archive 103: red_axe_4_records_chamber_open
    Archive 104: red_axe_4_records_chamber_closed
    Archive 105: fist_of_guthix_lobby
    Archive 106: fist_of_guthix_matchmaking
    Archive 107: fist_of_guthix_arena_01
    Archive 108: fist_of_guthix_arena_02
    Archive 109: rune_crafting_guild
    Archive 10: null
    Archive 110: defenders_of_varrock_instance
    Archive 111: barbarian_assault_arena
    Archive 112: barbarian_assault_queen_arena
    Archive 113: barbarian_assault_lobby
    Archive 114: olympics_2012_cheese_rolling
    Archive 115: olympics_2012_race
    Archive 116: olympics_2012_resource_race
    Archive 117: brutal_barbarian_cave
    Archive 118: mad_mole
    Archive 119: varrock_museum
    Archive 11: soul_wars_tutorial
    Archive 120: lava_flow_mine
    Archive 121: clockwork_syringe_dungeon
    Archive 122: ame_combilock
    Archive 123: ame_beehive
    Archive 124: ame_pinball
    Archive 125: ame_gravedigger
    Archive 126: ame_church
    Archive 127: ame_evil_twin
    Archive 128: ame_certers_office
    Archive 129: ame_sandwich_lady
    Archive 12: tzhaar_area
    Archive 130: ame_prison_pete
    Archive 131: ame_maze
    Archive 132: ame_evil_bob
    Archive 133: ame_demon_sergeant
    Archive 134: ame_pattern
    Archive 135: player_owned_houses
    Archive 136: rum_deal_islands
    Archive 137: games_room
    Archive 138: grim_tales_giant_island
    Archive 139: gublinch_cave
    Archive 13: karamja_underground
    Archive 140: blast_furnace
    Archive 141: eagles_peak_cave
    Archive 142: tourist_trap_mine
    Archive 143: vinesweeper_field
    Archive 144: kdb_lair
    Archive 145: sabbots_cave
    Archive 146: meiyerditch_mine
    Archive 147: grim_tale_mouse_hole
    Archive 148: cosmic_rune_temple
    Archive 149: death_rune_temple
    Archive 14: miscellania_underground
    Archive 150: chaos_rune_temple
    Archive 151: nature_rune_temple
    Archive 152: law_rune_temple
    Archive 153: body_rune_temple
    Archive 154: fire_rune_temple
    Archive 155: earth_rune_temple
    Archive 156: mind_rune_temple
    Archive 157: air_rune_temple
    Archive 158: blood_rune_temple
    Archive 159: water_rune_temple
    Archive 15: godwars
    Archive 160: circus
    Archive 161: taverley_slayer_dungeon
    Archive 162: burthorpe_mine
    Archive 163: abandoned_burthorpe_mine
    Archive 164: lumbridge_catacombs_upper
    Archive 165: lumbridge_catacombs_lower
    Archive 166: crucible_lobby
    Archive 167: crucible
    Archive 168: impetuous_impulses_wheat_maze
    Archive 169: stronghold_of_security_peace
    Archive 16: waterbirth
    Archive 170: stronghold_of_security_plenty
    Archive 171: stronghold_of_security_health
    Archive 172: stronghold_of_security_life
    Archive 173: wolf_whistle_troll_cave
    Archive 174: dragonking_castle_cutscene
    Archive 175: enchanted_valley
    Archive 176: guthix_temple_entrance
    Archive 177: guthix_temple
    Archive 178: tower_of_life
    Archive 179: killerwatt_plane
    Archive 17: taverley_dungeon
    Archive 180: thieves_guild_vault
    Archive 181: thieves_guild_01
    Archive 182: thieves_guild_02
    Archive 183: thieves_guild_03
    Archive 184: thieves_guild_04
    Archive 185: rogues_den
    Archive 186: abyss_training_dungeon
    Archive 187: abyss_runecrafting_shortcut
    Archive 188: courtroom
    Archive 189: black_knights_fortress_basement
    Archive 18: dwarven_mines
    Archive 190: kings_ransom_jail
    Archive 191: keldagrim_rat_pit
    Archive 192: tunnel_of_chaos
    Archive 193: souls_bane_ravine
    Archive 194: souls_bane_rage
    Archive 195: souls_bane_fear
    Archive 196: souls_bane_confusion
    Archive 197: souls_bane_hopelessness_no_bridge
    Archive 198: souls_bane_hopelessness_with_bridge
    Archive 199: wizards_tower_ariane_cutscene
    Archive 19: braindeath_island
    Archive 1: zanaris
    Archive 200: pog_sewer
    Archive 201: pog_sewer_entrance
    Archive 202: pog_sewer_copy
    Archive 203: arzinian_gold_mine
    Archive 204: arzinian_gold_mine_post_quest
    Archive 205: dorgeshkaan_copy
    Archive 206: stronghold_of_player_safety
    Archive 207: stronghold_of_player_safety_cells
    Archive 208: fishing_platform_copy
    Archive 209: ibans_lair
    Archive 20: kalphite
    Archive 210: ibans_lair_temple_copy
    Archive 211: temple_of_light
    Archive 212: easter_2011
    Archive 213: easter_2009
    Archive 214: easter_2010
    Archive 215: easter_2007
    Archive 216: xmas_2005
    Archive 217: xmas_2008
    Archive 218: xmas_2007
    Archive 219: xmas_2009
    Archive 21: keldagrim
    Archive 220: xmas_2010
    Archive 221: xmas_2011
    Archive 222: halloween_2006
    Archive 223: halloween_2007
    Archive 224: halloween_2009
    Archive 225: halloween_2010
    Archive 226: halloween_2011
    Archive 227: tzhaar_elder_kiln
    Archive 228: tzhaar_caves
    Archive 229: tzhaar_fight_cave
    Archive 22: pollnivneach_well
    Archive 230: tzhaar_theatre
    Archive 231: elfcity
    Archive 232: tzhaar_armadillo_cave
    Archive 233: tzhaar_armadillo_nest
    Archive 234: tzhaar_road_to_the_elder_kiln
    Archive 235: agility_pyramid_top
    Archive 236: yanille_watch_tower
    Archive 237: phoenix_lair
    Archive 238: romeo_and_juliet_crypt
    Archive 239: hettys_basement
    Archive 23: chaos_tunnels
    Archive 240: bettys_basement
    Archive 241: swept_away_puzzle_01
    Archive 242: swept_away_puzzle_02
    Archive 243: watermill_cellar_instance
    Archive 244: red_axe_caves
    Archive 245: chaos_dwarf_battlefield
    Archive 246: abandoned_mine_tracks
    Archive 247: red_axe_base
    Archive 248: consortium_meeting_room_cutscene
    Archive 249: sigmunds_base
    Archive 24: sos
    Archive 250: bandos_throne_room_01
    Archive 251: bandos_throne_room_02
    Archive 252: chosen_commander_small_cave_instance
    Archive 253: secret_goblin_temple_crypt
    Archive 254: secret_goblin_temple
    Archive 255: lady_lumbridge_ship
    Archive 256: dillo_collapsing_cave
    Archive 257: ruins_of_uzer
    Archive 258: thammarons_throne_room
    Archive 259: chars_caves
    Archive 25: asgarnia_ice_dungeon
    Archive 260: mobilising_armies_islands
    Archive 261: mobilising_armies_waiting_rooms
    Archive 262: stealing_creation
    Archive 263: goblin_village_copy
    Archive 264: mage_training_arena_basement
    Archive 265: mage_training_arena_basement_instance
    Archive 266: polypore_slayer_dungeon
    Archive 267: polypore_dungeoneering_dungeon
    Archive 268: sorceress_garden
    Archive 269: ham_tunnel
    Archive 26: dorgeshkaan
    Archive 270: keldagrim_station
    Archive 271: dorgeshkaan_station
    Archive 272: dorgeshkaan_station_construction_site
    Archive 273: underground_railway
    Archive 274: turaels_basement_instance
    Archive 275: rune_essence_mine
    Archive 276: witchaven_excavations
    Archive 277: temple_knight_testing_room
    Archive 278: eye_of_glouphrie_battlefield
    Archive 279: land_of_snow_01
    Archive 27: mosleharmless_cave
    Archive 280: land_of_snow_02
    Archive 281: grand_tree_copy
    Archive 282: ooglog_copy
    Archive 283: ham_store_rooms
    Archive 284: soul_wars_copy
    Archive 285: zmi_altar
    Archive 286: dominion_tower
    Archive 287: diamond_jubilee_varrock
    Archive 288: kethsi
    Archive 289: strykewyrm_ice_cave
    Archive 28: main
    Archive 290: lumbridge_tutorial2_mine
    Archive 291: lumbridge_tutorial2_cellar
    Archive 292: burgh_de_rott_underground
    Archive 293: lair_of_tarn_razorlor_instance
    Archive 294: haunted_mine_level_2
    Archive 295: haunted_mine_level_3
    Archive 296: haunted_mine_level_4
    Archive 297: haunted_mine_level_5
    Archive 298: haunted_mine_level_6
    Archive 299: movarios_base
    Archive 29: ourania
    Archive 2: troll_stronghold
    Archive 300: love_story_house
    Archive 301: love_story_dungeon
    Archive 302: temple_trek
    Archive 303: ame_frog
    Archive 304: ame_freaky_forrester
    Archive 305: mage_arena_cave
    Archive 306: regicide_catapult_instance
    Archive 307: ame_mime
    Archive 308: monkey_madness_boss_arena
    Archive 309: fairy_hq_01
    Archive 30: undead_dungeon
    Archive 310: fairy_hq_02
    Archive 311: canoe
    Archive 312: shredfleshs_cave
    Archive 313: zaniks_lab
    Archive 314: baba_yagas_house
    Archive 315: yubiusk
    Archive 316: lumbridge_tutorial3_cellar
    Archive 317: lumbridge_tutorial2_cellar_copy
    Archive 318: ozan_boss_area
    Archive 319: ozan_boat_cutscene
    Archive 31: misthalin_underground
    Archive 320: ozan_the_skullery
    Archive 321: pow_iceburg_01
    Archive 322: pow_iceburg_02
    Archive 323: pow_iceburg_03
    Archive 324: pow_yanille_cutscene
    Archive 325: red_raktuber_submarine
    Archive 326: pow_submarine
    Archive 327: tutorial_2_lumbridge_copy
    Archive 328: captain_barnabys_ship
    Archive 329: draynor_bank_robbery_instance
    Archive 32: tutorial3_1
    Archive 330: old_tzhaar_caves
    Archive 331: ame_lost_and_found
    Archive 332: witchaven_dungeon_02
    Archive 333: slug_citadel_01
    Archive 334: slug_citadel_02
    Archive 335: slug_citadel_03
    Archive 336: slug_citadel_04
    Archive 337: slug_citadel_05
    Archive 338: slug3_daemonheim_dungeon
    Archive 339: evil_chicken_cave
    Archive 33: tutorial3_2
    Archive 340: keep_le_faye_copy
    Archive 341: waterbirth_dungeon_sub_level_2_to_5
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    If index 26 contains the texture materials, what does index 37 contain?
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