Fixed
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Fixed
Your best bet would be to load maps from a higher revision by editing index 5 of your cache. After that you have to replace the map keys in your mapdata folder.
The links in the thread below are dead but this was what people did to fix the issue.
https://www.rune-server.ee/runescape...ementhium.html
You would have to make some changes to your cache editor if you wish to just change specific areas, no client work needed.Quote:
How do I ensure that when I pack maps from a different revision that I only pack the areas I need. Right now I can put all containers in index 5 of one cache into another however I only really want to put the missing ones. Would there by any client changes required in doing so also (I'm guessing not)? Could the cache be missing those parts of the map regardless of the xteas being correct? Is that why we have to pack the container from another cache, in other words the cache is not 100%?
It would be hard to tell but it's possible that some small changes happened in that period.Quote:
Another thing I don't really understand is some close revisions seem to have the maps working such as 614 or 634 or even 640/647. The map for pest control in 634 until like 645+ (I think) did not really change. So I was curious to why those servers which are 634 or 640 or 645, even 647 that have the exact same map for pest control (with the same objects), using their xteas did not work on my one?
Some maps are just not encrypted :)Quote:
Am I also correct in saying that if the xteas are {0, 0, 0, 0}, no objects are to be spawned on that terrain? For example in magebank, after you pull the lever and come into the wilderness, there is the water to your right (depending where you face). That region has nothing but just water so the xtea is probably just {0, 0, 0, 0} but if a region has objects as such, sending {0, 0, 0, 0} will also not work.
Edit: This release has multiple revisions, worth checking out.
https://www.rune-server.ee/runescape...508-742-a.html
Also try using different caches, you might end up with some different results since I'm not sure how complete each cache is.
To fix missing maps in my 634 cache, I downloaded all the caches 550-743 from displee and tried to unpack the maps I was missing from each cache using the xteas provided @displee (same ones bracket posted I think). You could start with 639, then 633, etc.. until you have the maps closest to your revision.