look up "You can't wear that item." and post the code
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look up "You can't wear that item." and post the code
so i checked my source and found 4 if satements for "you can't wear that" :
Spoiler for code 1:
Spoiler for code 2:
Spoiler for code 3:
Spoiler for code 4:
Perhaps the items definitions has its equip slot set to -1. I don’t know if my definitions editor works for you, but it has a field for setting equip slot

ok so i found out that if i add them items into buttonhandler in this code it allowed them to be equipped:
[Only registered and activated users can see links. ]
its porbably a horrible way to do, maybe someone knows a better way?
but i guess if any1 else runs into this issue like me atleast this method fixes it

yeah, that's a pretty bad way of fixing it. It's just an easy cheaphax way of fixing a problem, which happens a lot in rsps, and eventually it makes everything super unorganized and hard to read.
Imagine you found a bunch of items that you couldn't equip and you had to fix them all manually, like you've just done. That if statement is then going to become unnecessarily long.
You can force an item to an equipment slot.
Check inventoryoptions and just make so that if you click item ids that match the monkey greegrees to set your weapon slot to that item ID.
Even if the monkey gree gree is not set to an item slot, you can still force it that it will be.
If you do not know what i mean, i can show you it over discord or teamviewer. whatever you prefer.
Kind regards,
Fallore.

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