Thread: Cache Spawned GFX

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  1. #1 Cache Spawned GFX 
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    I'm currently removing the al-kharid palace, but apparently the graphics from the wall candles still remain? I thought gfx were always tied to objects but apparently not. (If they’re even gfx)
    So my question, does anyone know where graphics spawns reside in the cache? Or are they even graphics? I would assume this is handled in index 5, but where?



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    It may still actually be an object, i been working on mining on my server and i have updated rocks like rs3, the little sparkle/shine on them i thought was a gfx but it actually is another object but its like an animated object
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    Quote Originally Posted by khayam View Post
    It may still actually be an object, i been working on mining on my server and i have updated rocks like rs3, the little sparkle/shine on them i thought was a gfx but it actually is another object but its like an animated object
    It apparently seems to actually be a part of the map files. I’m not sure exactly how they’re read/decoded just yet, but the portion of the file that handles that stuff is at the end of the file. I guess there are two methods for reading in a map file, the first being tile properties (height, overlay, etc) and a second that reads starting from where the buffer left off on the first method up to the end of the file, this handles lighting, moving textures and apparently some gfx stuff.
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