Anyone who know what this issue can be????
VPS hosted
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Local hosted
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Anyone who know what this issue can be????
VPS hosted
[Only registered and activated users can see links. Click Here To Register...]
Local hosted
[Only registered and activated users can see links. Click Here To Register...]
Based on major's comment in: [Only registered and activated users can see links. Click Here To Register...]
Your client seems to be behaving as if the movementTimeX was bigger than movementTimeY, and it was waiting for it to finish. No idea why it would change from local to hosted, but are you sending 0 for movementTimeX?Quote:
Originally Posted by Major [Only registered and activated users can see links. Click Here To Register...]
I'm pretty sure matrix is sending the wrong mask data / has the wrong fields for the force movement.
I think that's wrong and the times aren't anything to do with x/y, and either there's two different periods of motion or it's the delay until the force movement starts and then also the time until it ends, but I can't quite rememberQuote:
Originally Posted by clem585 [Only registered and activated users can see links. Click Here To Register...]
I improved a little bit but its still has a delay
Bump still not perfect anyone?
Fixed
What was the issue?Quote:
Originally Posted by _Jamal [Only registered and activated users can see links. Click Here To Register...]
ticking was setted on 2 instead on 1 and that caused that the ditch jump will repeat the jump.Quote:
Originally Posted by Tyler_ [Only registered and activated users can see links. Click Here To Register...]
Bad in explaining things xD
Sorry