Thread: [718/901] Client updating

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  1. #11  
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    Quote Originally Posted by clem585 View Post
    Kind of the same deal as this thread :[Only registered and activated users can see links. ]

    Migrating data from an high revision to a lower one is quite alot of work. You will have to entirely redo some decoders and modify some obscure parts of the client. Would advise paying someone to do it in market. I can answer questions if you have one about a specific part of the process though.
    But, from an 718/902 to 718/912, have any client update? Decoder, Readers, why when i packed this 910 items i didn't any client update?
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    Quote Originally Posted by ZertixDeveleop View Post
    But, from an 718/902 to 718/912, have any client update? Decoder, Readers, why when i packed this 910 items i didn't any client update?
    I skipped through that. It should be fine for the decoders then, most likely. There might be new opcodes, but I doubt it. For the texture indexes, what errors are you getting?
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    Quote Originally Posted by clem585 View Post
    I skipped through that. It should be fine for the decoders then, most likely. There might be new opcodes, but I doubt it. Do you just need the ids of the indexes to copy from one cache to the other?
    I've copied an model to test, the textures (9), the materialraws (26) and packed to another cache, this worked fine.

    And try to learn how to pack another indexes like maps...
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    Quote Originally Posted by ZertixDeveleop View Post
    I've copied an model to test, the textures (9), the materialraws (26) and packed to another cache, this worked fine.

    And try to learn how to pack another indexes like maps...
    From what I remember when I packed 838 maps into an 718 client, you just need index 5 (maps), index 16 (objects) and models+textures (which you say you already have). The index5 will contain stuff like ground textures, object spawns and skybox. The index16 will contain the map object themselves, linked to their model.
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    Quote Originally Posted by clem585 View Post
    From what I remember when I packed 838 maps into an 718 client, you just need index 5 (maps), index 16 (objects) and models+textures (which you say you already have). The index5 will contain stuff like ground textures, object spawns and skybox. The index16 will contain the map object themselves, linked to their model.
    You know if the 910+ the diffuse textures index has been changed? 41, 42, 43, 51, 52 i think who can be the 53, 54 or 55 the textures..
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    Quote Originally Posted by ZertixDeveleop View Post
    You know if the 910+ the diffuse textures index has been changed? 41, 42, 43, 51, 52 i think who can be the 53, 54 or 55 the textures..
    Nope, so 53,54,55 were added in 910? If the diffuse texture indexes no longer work, you could try comparing with the content of the new indexes. Let's say you think index 41 has been moved to index 53, compare the file count to see if it's somewhat similar.
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    Quote Originally Posted by clem585 View Post
    Nope, so 53,54,55 were added in 910? If the diffuse texture indexes no longer work, you could try comparing with the content of the new indexes. Let's say you think index 41 has been moved to index 53, compare the file count to see if it's somewhat similar.
    I think rscd is not downloading index 43 which contains diffuse textures for problem, it is not possible that they moved from index!
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