Looks like a terribly written system did you try == rather than just one = id have to look at it further to really help you.
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hey, i put luck = 2 on ring of wealth and it give double drop for money and no items
i just need the ring give luck = 2
here is the code :
if (player.getEquipment().getRingId() == 2572) { //ring of wealth
Settings.DROP_RATE = 2; //any number you want
return;
}
can someone help me ?
Looks like a terribly written system did you try == rather than just one = id have to look at it further to really help you.
Holy shit lol. Is that the static drop rate variable? It doesnt appear to even be tied to the player. You'd need to show more code, all drop rate systems are different. I rewrote ours two times already.
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