Thread: 727 matrix converted from 718

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  1. #1 727 matrix converted from 718 
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    so I changed the skills to start at level 1... but the combat stays at 138 can't find away to change that. anyone can give me a hand? it's confusing me. lmao
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    Quote Originally Posted by Falconpunch View Post
    Player.java buddy. find init() or something like that and find where it adds the starter and do what someone mentioned above (Although an int is 4 scrublords)
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    rebuild the character build, its something like this
    Code:
    player.getAppreance().generate();
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    Quote Originally Posted by Willow tree View Post
    rebuild the character build, its something like this
    Code:
    player.getAppreance().generate();
    it's already in my starter, so I have no idea. honestly lmao.
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    Quote Originally Posted by Falconpunch View Post
    Player.java buddy. find init() or something like that and find where it adds the starter and do what someone mentioned above (Although an int is 4 scrublords)
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    Quote Originally Posted by Loyalty_ View Post
    it's already in my starter, so I have no idea. honestly lmao.
    refresh your stats
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    Quote Originally Posted by Willow tree View Post
    refresh your stats
    I've tried this before posting, nothing seems to work.
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    Quote Originally Posted by Falconpunch View Post
    Player.java buddy. find init() or something like that and find where it adds the starter and do what someone mentioned above (Although an int is 4 scrublords)
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  6. #6  
    WVWVWVWVWVWVWVW

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    Quote Originally Posted by Loyalty_ View Post
    I've tried this before posting, nothing seems to work.
    make sure i didn’t put 138 in the appearance instead of the getCombatLevel method in skills.
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    Quote Originally Posted by _jordan View Post
    make sure i didn’t put 138 in the appearance instead of the getCombatLevel method in skills.
    nope it's
    Code:
    stream.writeByte(pvpArea ? player.getSkills().getCombatLevel() : player
    				.getSkills().getCombatLevelWithSummoning());
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    Quote Originally Posted by Falconpunch View Post
    Player.java buddy. find init() or something like that and find where it adds the starter and do what someone mentioned above (Although an int is 4 scrublords)
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  8. #8  
    WVWVWVWVWVWVWVW

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    Quote Originally Posted by Loyalty_ View Post
    nope it's
    Code:
    stream.writeByte(pvpArea ? player.getSkills().getCombatLevel() : player
    				.getSkills().getCombatLevelWithSummoning());
    ok so do what a smart person would do

    Code:
    stream.writeByte(3);
    and see if it shows combat level 3.
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    the appearance mask was probably not flagged when you set your skills to 1
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  10. #10  
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    Quote Originally Posted by _jordan View Post
    ok so do what a smart person would do

    Code:
    stream.writeByte(3);
    and see if it shows combat level 3.
    okay ill do it LOl. forgot that method was even though.

    edit: doesn't change anything.
    Last edited by Loyalty_; 10-16-2018 at 11:17 PM. Reason: updated.
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    Quote Originally Posted by Falconpunch View Post
    Player.java buddy. find init() or something like that and find where it adds the starter and do what someone mentioned above (Although an int is 4 scrublords)
    Reply With Quote  
     

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