basically when it dies, its starting the respawn task with the npc you've changed into, so create an exception for werewolfs to start the respawn task with the normal id where you'd handle npc deaths
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basically when it dies, its starting the respawn task with the npc you've changed into, so create an exception for werewolfs to start the respawn task with the normal id where you'd handle npc deaths
Delete This.
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