Wrong npc id for the new cache probably check the combat script
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Hello, I am having trouble with a few NPC issues on a 667 Beastpk source.
First off I am using a 667 Cache because I prefer the old interface looks etc, and a higher version changes the Barrows gear to the updated version.
The main NPC I am having issues with is Nex. Everything runs fine but her model does not appear (her gfxs do though) I also cannot attack her unless I auto retaliate.
https://gyazo.com/1a031cde690aaa8348e5278915d0f513
When I try to edit NPC combat definitions and pack them again, all NPCS on the server have 1 HP.
Also this weird bug after I die, it goes away if I teleport though
https://gyazo.com/16db467a6b16ff387f70929da8349889
I am very new to coding and I am just making my own 667 server for personal use cause I miss the time in RS. Any help would be greatly appreciated!
Wrong npc id for the new cache probably check the combat script
I had the same issue with nex, solved it by deciding that the cache was fucked and got another one. (You can get the cache I have from here, works perfect for 667) For the head on respawn is probably caused by the source having a gfx effect on respawn that doesn't exist in the 667 cache
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