Hello!
How do I fix this NPC face in the dialogue? Same problem with non-human NPCs.
[Only registered and activated users can see links. Click Here To Register...]
EDIT: Changed picture.
Printable View
Hello!
How do I fix this NPC face in the dialogue? Same problem with non-human NPCs.
[Only registered and activated users can see links. Click Here To Register...]
EDIT: Changed picture.
What is the problem sorry didnt understandQuote:
Originally Posted by biggyBeat [Only registered and activated users can see links. Click Here To Register...]
Okay, sorry.Quote:
Originally Posted by Zoltus [Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
Well I believe it's smaller cuz the npc is small, try another npc with the same method you made that small npc and see if the same problem gonna occur again or not, add a normal npc.
I believe the head size should be as large as 'normal' npc's.Quote:
Originally Posted by GlamourGirl [Only registered and activated users can see links. Click Here To Register...]
What base
Ophion 667 :)Quote:
Originally Posted by Johnyblob22 [Only registered and activated users can see links. Click Here To Register...]
Huh if you send the head to component 1 instead of 2 (or the other way around) that fixes the issue. Now idk how to detect which one needs to be used for which npcs but that's a start.
That worked! Thank you so much :D BUT, I have another small problem now. I think I have the wrong animationId because the NPCs animation looks glitched when talking.Quote:
Originally Posted by clem585 [Only registered and activated users can see links. Click Here To Register...]
Example:
[Only registered and activated users can see links. Click Here To Register...]
Image not found, if it's really just an animation id then you should just reference from another source