Handle it server sided instead.
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I have this class in my client:
But I will keep adding different cases as I progress through other work, but I don't want my players to have to download a new client every time I add more.Code:public class Click { public static int getInt(int clickSection){ switch (clickSection){ case -1: return 5341; case 0: return 2349; case 1: return 234392; default: return 0; } } }
What can I do?
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