Thread: [831] Orb of Oculus

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  1. #1 [831] Orb of Oculus 
    Registered Member Chronicscape's Avatar
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    Yo just wondering what changed from the 718 to the 800+ protocol? It seems to like crashing when being used lol... Anyone with a fix that could share it would be awesome.
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    Quote Originally Posted by Chronicscape View Post
    Yo just wondering what changed from the 718 to the 800+ protocol? It seems to like crashing when being used lol... Anyone with a fix that could share it would be awesome.
    Many, many, many things. Animation decoder, most defs had a few opcodes added, other decoders like models, textures, etc...
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    Quote Originally Posted by clem585 View Post
    Many, many, many things. Animation decoder, most defs had a few opcodes added, other decoders like models, textures, etc...
    he means relevant to the orb of oculus lol
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    Quote Originally Posted by Tyluur View Post
    he means relevant to the orb of oculus lol
    Oh lol. Didn't read. Probably just the script/config ids to start the orb.
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    Registered Member Chronicscape's Avatar
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    Thought as much. Guess I will try to fix still and be the only 800+ with it working that I know of lol... I hate finding configs cuz i do it manually af.
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    Could just deob the current rs client and print the data that's sent.
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  7. #7  
    Registered Member Chronicscape's Avatar
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    Quote Originally Posted by Tommeh View Post
    Could just deob the current rs client and print the data that's sent.
    Actually I figured it out. Since you seem to know something (Which I am guessing you don't because that was the most generic ass answer I have seen in the longest) its actually done with TWO vars... Not sure if this was a troll post or being real. I would remove a thanks from your recieved bin but sadly I cannot because that was the least helpful answer. Not everything has to be deob'd just to find an answer.
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    Quote Originally Posted by Chronicscape View Post
    Actually I figured it out. Since you seem to know something (Which I am guessing you don't because that was the most generic ass answer I have seen in the longest) its actually done with TWO vars... Not sure if this was a troll post or being real. I would remove a thanks from your recieved bin but sadly I cannot because that was the least helpful answer. Not everything has to be deob'd just to find an answer.
    Still a perfectly okay way to do it, along with refactoring interface components and dumping their scripts/configs lol..
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    Registered Member Chronicscape's Avatar
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    Quote Originally Posted by clem585 View Post
    Still a perfectly okay way to do it, along with refactoring interface components and dumping their scripts/configs lol..
    Oh shit we got a winner kids! He has posted another generic response. This is the reason rsps are dying is this fool. Advice not so helpful and just plain generic. Sure refactoring works but when its already done why redo it?
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    Why are you being a prick to people trying to help?
    [Today 01:29 AM] RSTrials: Nice 0.97 Win/Loss Ratio luke. That's pretty bad.
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