Thread: Server bind error

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  1. #1 Server bind error 
    Registered Member iseismic's Avatar
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    Please help someone.
    Everytime i run the login launcher it works fine.
    but once i run the gamelaunch it comes up with this error
    Screenshot by Lightshot

    I know i should use ecplise but that gives me the same BIND error. Can someone please help?

    And my ports are not already in use if thats what you think it is.
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  2. #2  
    WVWVWVWVWVWVWVW

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    Quote Originally Posted by iseismic View Post
    Please help someone.
    Everytime i run the login launcher it works fine.
    but once i run the gamelaunch it comes up with this error
    Screenshot by Lightshot

    I know i should use ecplise but that gives me the same BIND error. Can someone please help?

    And my ports are not already in use if thats what you think it is.
    Your port/ip is already in use.
    Attached image
    Attached image
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  3. #3  
    Registered Member iseismic's Avatar
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    Quote Originally Posted by _jordan View Post
    Your port/ip is already in use.
    How is it already in use?
    I literally just opened the ports so how is anything else using them.
    or is it maybe my actual computer IP? in that case what IP should i use
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  4. #4  
    WVWVWVWVWVWVWVW

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    Quote Originally Posted by iseismic View Post
    How is it already in use?
    I literally just opened the ports so how is anything else using them.
    or is it maybe my actual computer IP? in that case what IP should i use
    Nobody can help you unless you provide code. Go to line 40 and post the method that contains that line. ie

    Code:
    public static void bind() {
    
    }
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  5. #5  
    Registered Member iseismic's Avatar
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    Quote Originally Posted by _jordan View Post
    Nobody can help you unless you provide code. Go to line 40 and post the method that contains that line. ie

    Code:
    public static void bind() {
    
    }
    this is all my line 40 is

    bootstrap.bind(new InetSocketAddress(Settings.GAME_ADDRESS_BASE.getAd dress(), Settings.GAME_ADDRESS_BASE.getPort() + Settings.WORLD_ID));
    }
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  6. #6  
    Jake from State Farm

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    Quote Originally Posted by iseismic View Post
    Please help someone.
    Everytime i run the login launcher it works fine.
    but once i run the gamelaunch it comes up with this error
    Screenshot by Lightshot

    I know i should use ecplise but that gives me the same BIND error. Can someone please help?

    And my ports are not already in use if thats what you think it is.
    Go to the task manager and end Java. I've had this problem a few times.
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  7. #7  
    Registered Member iseismic's Avatar
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    Quote Originally Posted by Jc6689 View Post
    Go to the task manager and end Java. I've had this problem a few times.
    can i juse use my ipv4 adress to connect to game? or wont that work instead of my actual ip
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  8. #8  
    Registered Member
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    Quote Originally Posted by iseismic View Post
    can i juse use my ipv4 adress to connect to game? or wont that work instead of my actual ip
    Either ipv4 or your loopback address for local network usage.
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  9. #9  
    Jake from State Farm

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    Quote Originally Posted by iseismic View Post
    can i juse use my ipv4 adress to connect to game? or wont that work instead of my actual ip
    Boostrap error = Server and port already online.

    Go to the task manager and end everything java related. My Skype is FlyingAK47 if you need help.
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  10. #10  
    WVWVWVWVWVWVWVW

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    Quote Originally Posted by iseismic View Post
    this is all my line 40 is

    bootstrap.bind(new InetSocketAddress(Settings.GAME_ADDRESS_BASE.getAd dress(), Settings.GAME_ADDRESS_BASE.getPort() + Settings.WORLD_ID));
    }
    Port is already in use.
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