Thread: [718] Need help regarding cache animation packing! [718]

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  1. #1 [718] Need help regarding cache animation packing! [718] 
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    Hey Rune-server community ,

    All day I've been attempting to find a way to pack a couple of OSRS animations to my 742 cache, all the tutorials out there are for 317.

    So for instance I have the OSRS cache, how would I go about dumping a (for example) blowpipe attack animation from the cache?

    And even more importantly, how would I go about packing that animation to my 742 cache?

    I've heard animations are store in index2, but i need a tool or script to unpack the files from there first.

    Any help at all, is greatly appreciated!

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  3. #3  
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    http://www.rune-server.org/runescape...right-way.html

    Try using rsDateSuite, I've no idea if it would work. I'll try to tomorrow and let you know it
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    Do not use the vps from ovh, blocking vps without reason and no customer support
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    Quote Originally Posted by omglolomghi View Post
    http://www.rune-server.org/runescape...right-way.html

    Try using rsDateSuite, I've no idea if it would work. I'll try to tomorrow and let you know it
    Thanks for the response.

    Although i've already seen that post, in fact ive probably seen every single post that has anything to do with animation packing.

    However, using RSDataSuite, I can only see all the animation defs, I can't actually edit them, and for some reason i also cant use the button "pack seq.dat" so i have no way of getting files which i can actually do anything with, i think the right way would be having some sort of script in your client that grabs all the animation files from index2 (thats where animations are kept in the cache as far as i know), and then maybe have them exported in a .txt format which you could edit.

    Please let me know if you figure something out, i'm eager to solve this!

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    I don't know about the OSRS cache but I know the 503+ one has 3 different indexes for animations. It's #0, 1 and 20.
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    Quote Originally Posted by clem585 View Post
    I don't know about the OSRS cache but I know the 503+ one has 3 different indexes for animations. It's #0, 1 and 20.
    Thank you for feedback, I will try using some different cache editors, if I achieve anything, I'll post a tutorial, I bet a lot of people need this.

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    Quote Originally Posted by reattach View Post
    Thank you for feedback, I will try using some different cache editors, if I achieve anything, I'll post a tutorial, I bet a lot of people need this.

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    YES Ive been trying to figure this out FOREVER NOW! looked hours and hours... tried everything I could think of..

    But I think you can dump the anim.seq and edit it with notepad or notepad++

    But I can't find a cache that will let me pack it 100% always freezes :/
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    Quote Originally Posted by revertrs45 View Post
    YES Ive been trying to figure this out FOREVER NOW! looked hours and hours... tried everything I could think of..

    But I think you can dump the anim.seq and edit it with notepad or notepad++

    But I can't find a cache that will let me pack it 100% always freezes :/
    You need to update the decoders decoding the files. Different files, different formats, different decoders.
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    i found a solution for the blowpipe animation that doesn't need to pack the osrs animation
    1)go to frostycache editor and look for 1785 (which is the glasspipe itemid) and click "edit"
    2)go to the models tab and you should see on the male and female equip modelid is 515 change it to your blowpipe equip modelid and then save and thats it.
    note: still doesn't look better than the osrs glassblowing animation
    hope that helped
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