Hi,Basically im making a custom dung, i have made 3 xp amounts at set levels 1 , 80 ,100 levels 1 -80 work fine!!
when i obtain level 100 it gives me the level 80 xp amount and level 100 amount basically 2 xp amounts and tokens
i believe it would be somthing to do with the "<" ">" but how would i change it to work,
thanks!
Code:
}
public void handlePointsNPCs() {
Player killer = getMostDamageReceivedSourcePlayer();
switch (id) {
case 10537:
if (killer.getSkills().getLevel(Skills.DUNGEONEERING) > 1) {
} else {
killer.getSkills().addXp(24, 320);
killer.setDungPoints(killer.getDungPoints() + 1600); //amount of points given
killer.getPackets().sendGameMessage("<col=434343>You killed an Forgotten Meleer and received 1600 Dungeoneering Points!");
}
if (killer.getSkills().getLevel(Skills.DUNGEONEERING) < 100 ) {
} else {
killer.getSkills().addXp(24, 1280);
killer.setDungPoints(killer.getDungPoints() + 7200); //amount of points given
killer.getPackets().sendGameMessage("<col=434343>You killed an Forgotten Meleer and received 7200 Dungeoneering Points!");
}
if (killer.getSkills().getLevel(Skills.DUNGEONEERING) < 80) {
} else {
killer.getSkills().addXp(24, 640);
killer.setDungPoints(killer.getDungPoints() + 3200); //amount of points given
killer.getPackets().sendGameMessage("<col=434343>You killed an Forgotten Meleer and received 3200 Dungeoneering Points!");
}