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Does anyone know why my NPC won't re-spawn after using this:
After the original spawn and it has been killed, it won't re-spawn. If I remove this it does, is there something I'm missing?Code:@Override public void sendDeath(Entity source) { setNextAnimation(new Animation(-1)); setNextAnimation(new Animation(12199)); WorldTasksManager.schedule(new WorldTask() { public void run() { drop(); finish(); World.spawnObject(portal, false); stop(); } }, 7); }
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