Thread: Wierd Client error [718]

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  1. #1 Wierd Client error [718] 
    Registered Member PhaseGFX's Avatar
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    Hello guys,

    Whenever i exit the ladder in Dungeonneering or die i get the following error:
    Screenshot by Lightshot
    Wierd thing is, it only occurs in Dungeonneering. The client freezes and it shuts down.
    I got no clue what is going on here.
    First i thought something in object defs, but it has nothing to do with it.
    I don't get a clue why the client actually shuts down on climbing or dying within a dungeon.
    while every code is added in objecthandler to

    I thank you in advance
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  2. #2  
    Registered Member Equanimity's Avatar
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    Getting the whole stack trace would be a start
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  3. #3  
    Registered Member PhaseGFX's Avatar
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    Quote Originally Posted by silverbranch View Post
    Getting the whole stack trace would be a start
    C:\Users\Armani\JAGEX\JAGEX\LIVE
    File ID: 1, details: 45 / [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
    16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
    36, 37, 38, 39, 40, 41, 42, 43, 44]
    Rights: 2
    Address: 127.0.0.1 - world: 1
    i 3
    s 1
    l 0
    Error: ps.i() ai.lu() ep.ld() pf.jw() | Class378.method4671:35 Class8.method321:
    104 Class113.method1254:338 PacketsDecoder.method4548:810 Class247.method2370:23
    3 Class126.method1407:211 client.method2806:2815 client.method2773:609 Class291.
    method2764:534 Class291.method2759:375 Class291.run:323 java.lang.Thread.run | j
    ava.lang.ArrayIndexOutOfBoundsException: 65535 | 14,5,5 23,65,66 -1,-1,0,0,0,0,0
    ,0,0,0,0,34,2,-22,1,0,0,0,0,0,0,0,0,
    java.net.ConnectException: Connection timed out: connect
    at java.net.DualStackPlainSocketImpl.connect0(Native Method)
    at java.net.DualStackPlainSocketImpl.socketConnect(Un known Source)
    at java.net.AbstractPlainSocketImpl.doConnect(Unknown Source)
    at java.net.AbstractPlainSocketImpl.connectToAddress( Unknown Source)
    at java.net.AbstractPlainSocketImpl.connect(Unknown Source)
    at java.net.PlainSocketImpl.connect(Unknown Source)
    at java.net.SocksSocketImpl.connect(Unknown Source)
    at java.net.Socket.connect(Unknown Source)
    at java.net.Socket.connect(Unknown Source)
    at sun.net.NetworkClient.doConnect(Unknown Source)
    at sun.net.www.http.HttpClient.openServer(Unknown Source)
    at sun.net.www.http.HttpClient.openServer(Unknown Source)
    at sun.net.www.http.HttpClient.<init>(Unknown Source)
    at sun.net.www.http.HttpClient.New(Unknown Source)
    at sun.net.www.http.HttpClient.New(Unknown Source)
    at sun.net.http://www.protocol.http.HttpURLConn...Client(Unknown
    Source)
    at sun.net.http://www.protocol.http.HttpURLConn...onnect(Unknown Sour
    ce)
    at sun.net.http://www.protocol.http.HttpURLConn...onnect(Unknown Source)
    at sun.net.http://www.protocol.http.HttpURLConn...Stream(Unknown So
    urce)
    at java.net.URL.openStream(Unknown Source)
    at IPAddress.method6062(IPAddress.java:120)
    at Class247.method2370(Class247.java:246)
    at Class126.method1407(Class126.java:211)
    at client.method2806(client.java:2815)
    at client.method2773(client.java:609)
    at Class291.method2764(Class291.java:534)
    at Class291.method2759(Class291.java:375)
    at Class291.run(Class291.java:323)
    at java.lang.Thread.run(Unknown Source)
    Error: ps.i() xv.lv() ha.lj() xv.lv() he.lw() us.fs() sc.fd() jc.gi() ki.jc() fc
    .gu() client.er() client.ae() mc.m() mc.e() | Class378.method4671:35 Class82_Sub
    10.method903:28 Class170.method1812:83 Class82_Sub10.method903:29 Class173.metho
    d1821:179 Class501.method6227:168 Class439.method5851:135 Class216.method2001:17
    7 Class247.method2370:247 Class126.method1407:211 client.method2806:2815 client.
    method2773:609 Class291.method2764:534 Class291.method2759:375 Class291.run:323
    java.lang.Thread.run | java.lang.ArrayIndexOutOfBoundsException: 65535 | 0,0,10
    4,104 0,49,50 3 0 2 765,503 1 2 2 1 0 0 248 0 8175 hAJWGrsaETglRjuwxMwnlA/d5W6Eg
    YWx
    here is the client error code
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  4. #4  
    Registered Member Equanimity's Avatar
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    I don't (think) that your screenshot shows the full error, I could however be mistaken.
    Edit - okay you updated as i posted this
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  5. #5  
    Registered Member PhaseGFX's Avatar
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    Quote Originally Posted by silverbranch View Post
    I don't (think) that your screenshot shows the full error, I could however be mistaken.
    Edit - okay you updated as i posted this
    Any idea what the error is?
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  6. #6  
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    clem585's Avatar
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    It says ArrayOutOfBound : 65535. My guess is that it's trying to acess an Array but that the Array isn't big enough. Basically a NullPointerException.
    Project thread
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  7. #7  
    Registered Member PhaseGFX's Avatar
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    Quote Originally Posted by clem585 View Post
    It says ArrayOutOfBound : 65535. My guess is that it's trying to acess an Array but that the Array isn't big enough. Basically a NullPointerException.
    Yh someone else told me tht too, but i still dont got the fix or dont know where it comes from
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  8. #8  
    Registered Member PhaseGFX's Avatar
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    bump, rlly need this
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  9. #9  
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    i think you using a emote when you leave the ladder and that makes blackscreen
    Attached image

    Respect goes to everyone as he deserves.
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  10. #10  
    Registered Member PhaseGFX's Avatar
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    Quote Originally Posted by Rune-Factory View Post
    i think you using a emote when you leave the ladder and that makes blackscreen
    This is what i have in Objecthandler:
    else if (object.getId() == 3843)
    player.setNextWorldTile(new WorldTile(1111, 1111, 0));
    Thats the ladder exit, no emote.

    This is the senddeath method:
    @Override
    public boolean sendDeath() {
    WorldTasksManager.schedule(new WorldTask() {
    int loop;

    @Override
    public void run() {
    if (loop == 0) {
    player.setNextAnimation(new Animation(836));
    } else if (loop == 1) {
    player.getPackets().sendGameMessage("Oh dear, you have died.");
    } else if (loop == 3) {
    player.reset();
    player.getControlerManager().startControler(null);
    RegionBuilder.destroyMap(boundChunks[0], boundChunks[1], 8, 8);
    player.getInterfaceManager().closeOverlay(true);
    player.getInterfaceManager().sendTab(player.getInt erfaceManager().hasRezizableScreen() ? 34 : 8, -1);
    player.setNextWorldTile(new WorldTile(3460, 3721, 1));
    if (player.getDwarfCannon() != null && player.getDwarfCannon().getObject() != null) {
    if (player.getDwarfCannon().getObject().getId() == 6)
    player.getDwarfCannon().pickUpDwarfCannon(0, player.getDwarfCannon().getObject());
    else if (player.getDwarfCannon().getObject().getId() == 29408)
    player.getDwarfCannon().pickUpDwarfCannonRoyal(0, player.getDwarfCannon().getObject());
    else if (player.getDwarfCannon().getObject().getId() == 29406)
    player.getDwarfCannon().pickUpDwarfCannonGold(0, player.getDwarfCannon().getObject());
    }
    player.setNextAnimation(new Animation(-1));
    //1delay because player cant walk while teleing , + possible issues avoid
    WorldTasksManager.schedule(new WorldTask() {
    @Override
    public void run() {
    player.getMusicsManager().playMusic(683);
    player.unlock(); //unlocks player
    }

    }, 1);
    } else if (loop == 4) {
    player.getPackets().sendMusicEffect(90);
    stop();
    }
    loop++;
    }
    }, 0, 1);
    return false;
    }
    I dont think a simple animation would crash the client
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