*Fixed.
Printable View
*Fixed.
Whats on this line?
PvP.java:150
Heres line 150.
Code:public WorldTile getWorldTile(int mapX, int mapY) {
return new WorldTile(boundChunks[0] * 8 + mapX, boundChunks[1] * 8 + mapY, 0);
}
also, I think it's trying to find that dynamic map on my death, but idk how to make it "reload" the dynamic map region so i can continue playin in that region and not a new one
Edit: Also this controller im using for my minigame is seperate from the dynamic map region codes... and the death code is in my controller.
Alright then I'm assuming the boundChunks variable is null, where are you setting that variable to its value?Quote:
Originally Posted by Erza [Only registered and activated users can see links. Click Here To Register...]
Im using that getworldtile in my controller, basicly what i need is somethen so i can teleport within a existing region..