Heres my dialogue if u still need this
[spoil]
[/spoil]Code:package com.rs.game.player.dialogues; import com.rs.game.WorldObject; import com.rs.game.player.Skills; import com.rs.game.player.actions.Smelting; import com.rs.game.player.actions.Smelting.SmeltingBar; import com.rs.game.player.content.SkillsDialogue; import com.rs.game.player.content.SkillsDialogue.ItemNameFilter; private WorldObject object; @Override public void start() { object = (WorldObject) parameters[0]; int[] ids = new int[SmeltingBar.values().length]; for (int i = 0; i < ids.length; i++) ids[i] = SmeltingBar.values()[i].getProducedBar().getId(); SkillsDialogue .sendSkillsDialogue( player, SkillsDialogue.MAKE, "How many bars you would like to smelt?<br>Choose a number, then click the bar to begin.", 28, ids, new ItemNameFilter() { int count = 0; @Override public String rename(String name) { SmeltingBar bar = SmeltingBar.values()[count++]; if (player.getSkills() .getLevel(Skills.SMITHING) < bar .getLevelRequired()) name = "<col=ff0000>" + name + "<br><col=ff0000>Level " + bar.getLevelRequired(); return name; } }); } @Override public void run(int interfaceId, int componentId) { player.getActionManager().setAction( new Smelting(SkillsDialogue.getItemSlot(componentId), object, SkillsDialogue.getQuantity(player))); end(); } @Override public void finish() { } }




