
Originally Posted by
corrupted iz
@Override
public void run() {
if (loop == 0) {
setNextAnimation(new Animation(836));
} else if (loop == 1) {
getPackets().sendGameMessage("Oh dear, you have died.");
if (source instanceof Player) {
Player killer = (Player) source;
killer.setAttackedByDelay(4);
}
} else if (loop == 3) {
controlerManager.startControler("DeathEvent");
} else if (loop == 4) {
getPackets().sendMusicEffect(90);
stop();
}
loop++;
}
}, 0, 1);
}
then I have public void senditemsondeath(player killer)
try:
Code:
@Override
public void run() {
if (loop == 0) {
setNextAnimation(new Animation(836));
} else if (loop == 1) {
getPackets().sendGameMessage("Oh dear, you have died.");
if (source instanceof Player) {
Player killer = (Player) source;
killer.setAttackedByDelay(4);
}
} else if (loop == 3) {
//controlerManager.startControler("DeathEvent");
} else if (loop == 4) {
getPackets().sendMusicEffect(90);
stop();
}
loop++;
}
}, 0, 1);
}
}